Beispiel #1
0
 public override void create(long userid)
 {
     syncdb               = new syncdb <s_fulluser, member>(userid);
     syncdb.add_e        += Syncdb_add_e;
     syncdb.list.reset_e += List_reset_e;
     syncdb.search(i => i.contact.minvalid && i.id != userid);
 }
Beispiel #2
0
 public override void create(long userid)
 {
     add(hdr_fullname, fullname);
     add(hdr_mysetting, mysetting);
     add(hdr_partnersetting, partnersetting);
     db = new syncdb <s_fulluser, item>(userid);
     body.ItemsSource = db.list;
 }
Beispiel #3
0
 public override void create(long userid)
 {
     panel.FlowDirection = FlowDirection.RightToLeft;
     syncdb               = new syncdb <s_fulluser, member>(userid);
     syncdb.add_e        += Syncdb_add_e;
     syncdb.list.reset_e += List_reset_e;
     syncdb.search(i => i.contact.minvalid && i.id != userid);
 }
Beispiel #4
0
 public override void create(long userid)
 {
     this.userid = userid;
     syncdb      = new syncdb <s_fulluser>(userid);
     syncdb.notify(userid, reset);
     designing();
     client         = new client(userid);
     btnsave.Click += Btnsave_Click;
 }
Beispiel #5
0
        public chatbox(long userid, long partnerid)
        {
            this.userid    = userid;
            this.partnerid = partnerid;
            client         = new client(userid);
            dbend          = new syncdb <s_message, messageui>(userid);
            child          = panel;

            panel.Children.Add(border.element);
            DockPanel.SetDock(border.element, Dock.Bottom);
            panel.Children.Add(body);
            DockPanel.SetDock(body, Dock.Bottom);



            border.textbox.KeyDown += Box_KeyDown;
            body.ItemsSource        = dbend.list;
            dbend.list.reset_e     += List_reset_e;
            dbend.search(i => i.partner == partnerid);
            setscroll();
        }