Beispiel #1
0
        public void init(stereo side, string baseName, string instanceName, GameObject go)
        {
            this.side = side;
            string textureSuffix = (side == stereo.Left) ? ("Left") : ("Right");

            this.spoutName = baseName + instanceName + textureSuffix;

            this.spout       = go.AddComponent <SpoutReceiver>() as SpoutReceiver;
            spout.sourceName = this.spoutName;

            setTexture(1, 1);
        }
Beispiel #2
0
    public void init(stereo side, string cameraBaseName, string interopBaseName)
    {
        this.side = side;
        string cameraSuffix = (side == stereo.Left) ? ("Left") : ("Right");
        string cameraName   = cameraBaseName + cameraSuffix;

        var cameras = GameObject.FindObjectsOfType <Camera>();

        foreach (var c in cameras)
        {
            if (c.name == cameraName)
            {
                this.camera = c; // TODO: not safe
            }
        }
        if (this.camera == null)
        {
            Debug.LogError("EyeResources init(): could not find camera named '" + cameraName + "'");
            return;
        }
        this.meshHolder = new GameObject(cameraName + "Mesh");

        this.sourceName = interopBaseName + cameraName;
        this.meshHolder.AddComponent <SpoutReceiver>(); // need to attach SpoutReceiver Script to some object, can not simply make 'new'
        this.spout          = this.meshHolder.GetComponent <SpoutReceiver>();
        spout.sourceName    = this.sourceName;
        spout.targetTexture = this.texture;

        // set up colored quad with spout texture in front of camera
        this.material      = new Material(Shader.Find("Unlit/Transparent"));
        this.material.name = cameraName + "Material";
        this.setTexture(cameraName + "Texture", 1, 1);

        // we have to use a GameObject to make the quad follow the cameras position
        this.meshHolder.AddComponent <MeshFilter>();
        this.meshHolder.AddComponent <MeshRenderer>();
        this.quadMesh = this.meshHolder.GetComponent <MeshFilter>().mesh;
        this.meshHolder.transform.SetParent(this.camera.transform, false);
        this.meshRenderer           = this.meshHolder.GetComponent <MeshRenderer>();
        this.meshRenderer.materials = new Material[] { this.material };

        var eye = (side == stereo.Left) ? (Camera.MonoOrStereoscopicEye.Left) : (Camera.MonoOrStereoscopicEye.Right);
        // if camera is in mono mode (e.g. for testing), the frustum corners calculated for Left/Right eye frustum are broken
        if (camera.stereoActiveEye == Camera.MonoOrStereoscopicEye.Mono)
        {
            eye = Camera.MonoOrStereoscopicEye.Mono;
        }

        setQuadToCameraCorners(this.quadMesh, this.camera, eye);
    }
 public StereoOnWithCDCommand(stereo stereo)
 {
     this.stereo = stereo;
 }
Beispiel #4
0
        static void Main(string[] args)
        {
            ////////SimpleRemoteControl remote = new SimpleRemoteControl();
            ////////ligth ligth = new ligth();
            ////////GarageDoor garageDoor = new GarageDoor();
            ////////LightOnCommand ligthon = new LightOnCommand(ligth);
            ////////GarageDoorOpenCommand garageOpen= new GarageDoorOpenCommand(garageDoor);
            ////////remote.setCommand(ligthon);
            ////////remote.buttonWasPressed();

            ////////remote.setCommand(garageOpen);
            ////////remote.buttonWasPressed();

            //////RemoteControlWithUndo remoteControl = new RemoteControlWithUndo();
            //////ligth livingRoomLigth = new ligth("Living Room");
            //////ligth kitchenLight = new ligth("kitchen");
            //////GarageDoor garageDoor = new GarageDoor();
            //////stereo stereo = new stereo("Living Room");

            //////LightOnCommand livingRoomLigthOn = new LightOnCommand(livingRoomLigth);
            //////LightOffCommand livingRoomLigthOff = new LightOffCommand(livingRoomLigth);
            //////LightOnCommand KitchenLigthOn = new LightOnCommand(kitchenLight);
            //////LightOffCommand KitchenLigthOff = new LightOffCommand(kitchenLight);

            //////GarageDoorOpenCommand garageDoorUp = new GarageDoorOpenCommand(garageDoor);
            //////GarageDoorDownCommand garageDoorDown = new GarageDoorDownCommand(garageDoor);

            //////StereoOnWithCDCommand stereoOnWithCD = new StereoOnWithCDCommand(stereo);
            //////StereoOffCommand stereoOff = new StereoOffCommand(stereo);

            //////remoteControl.setCommand(0, livingRoomLigthOn, livingRoomLigthOff);
            //////remoteControl.setCommand(1, KitchenLigthOn, KitchenLigthOff);
            //////remoteControl.setCommand(2, stereoOnWithCD, stereoOff);

            //////Console.WriteLine(remoteControl.toString());

            //////remoteControl.onButtonWasPushed(0);
            //////remoteControl.offButtonWasPushed(0);
            //////remoteControl.onButtonWasPushed(1);
            //////remoteControl.offButtonWasPushed(1);
            //////remoteControl.onButtonWasPushed(2);
            //////remoteControl.offButtonWasPushed(2);
            //////Console.ReadLine();

            ////RemoteControlWithUndo remoteControl = new RemoteControlWithUndo();
            ////ligth livingRoomLigth = new ligth("Living Room");

            ////LightOnCommand livingRoomLigthOn = new LightOnCommand(livingRoomLigth);
            ////LightOffCommand livingRoomLigthOff = new LightOffCommand(livingRoomLigth);

            ////remoteControl.setCommand(0, livingRoomLigthOn, livingRoomLigthOff);
            ////remoteControl.onButtonWasPushed(0);
            ////remoteControl.offButtonWasPushed(0);
            ////Console.WriteLine(remoteControl.toString());
            ////remoteControl.undoButtonWasPushed();
            ////remoteControl.offButtonWasPushed(0);
            ////remoteControl.onButtonWasPushed(0);
            ////Console.WriteLine(remoteControl.toString());
            ////remoteControl.undoButtonWasPushed();
            ////Console.ReadLine();
            //RemoteControlWithUndo remoteControl = new RemoteControlWithUndo();

            //CeilingFan ceilingFan = new CeilingFan("Living Room");

            //CeilingFanMediumCommand ceilingFanMedium = new CeilingFanMediumCommand(ceilingFan);
            //CeilingFanHighCommand ceilingFanHigh = new CeilingFanHighCommand(ceilingFan);
            //CeilingFanOffCommand ceilingFanOff = new CeilingFanOffCommand(ceilingFan);

            //remoteControl.setCommand(0, ceilingFanMedium, ceilingFanOff);
            //remoteControl.setCommand(1, ceilingFanHigh, ceilingFanOff);

            //remoteControl.onButtonWasPushed(0);
            //remoteControl.offButtonWasPushed(0);
            //Console.WriteLine(remoteControl.toString());
            //remoteControl.undoButtonWasPushed();

            //remoteControl.onButtonWasPushed(1);
            //Console.WriteLine(remoteControl.toString());
            //remoteControl.undoButtonWasPushed();
            //Console.ReadLine();

            ligth light = new ligth("Living Room");
            stereo stereo = new stereo("Living Room");
            CeilingFan ceilingfan = new CeilingFan("living room");

            LightOnCommand ligthOn = new LightOnCommand(light);
            StereoOnWithCDCommand stereoOn = new StereoOnWithCDCommand(stereo);
            CeilingFanHighCommand CeilingfanOn = new CeilingFanHighCommand(ceilingfan);
            LightOffCommand ligthOff = new LightOffCommand(light);
            StereoOffCommand stereoOff = new StereoOffCommand(stereo);
            CeilingFanOffCommand CeilingfanOff = new CeilingFanOffCommand(ceilingfan);

            command[] partyOn ={ligthOn,stereoOn,CeilingfanOn};
            command[] partyOff = { ligthOff, stereoOff, CeilingfanOff };

            MacroCommand partyOnMacro = new MacroCommand(partyOn);
            MacroCommand PartyOffMacro = new MacroCommand(partyOff);

            RemoteControlWithUndo remotecontrol = new RemoteControlWithUndo();

            remotecontrol.setCommand(0, partyOnMacro, PartyOffMacro);
            Console.WriteLine(remotecontrol.toString());
            Console.WriteLine("===Pushing Macro On ===");
            remotecontrol.onButtonWasPushed(0);
            Console.WriteLine("===Pushing Macro Off ===");
            remotecontrol.offButtonWasPushed(0);
            Console.WriteLine("===Pushing Macro undo ===");
            remotecontrol.undoButtonWasPushed();
            Console.ReadLine();
        }
 public StereoOffCommand(stereo stereo)
 {
     this.stereo = stereo;
 }