public IHttpActionResult Putsongs(int id, songs songs)
        {
            if (!ModelState.IsValid)
            {
                return(BadRequest(ModelState));
            }

            if (id != songs.idSong)
            {
                return(BadRequest());
            }

            db.Entry(songs).State = EntityState.Modified;

            try
            {
                db.SaveChanges();
            }
            catch (DbUpdateConcurrencyException)
            {
                if (!songsExists(id))
                {
                    return(NotFound());
                }
                else
                {
                    throw;
                }
            }

            return(StatusCode(HttpStatusCode.NoContent));
        }
Beispiel #2
0
        public SoundManager(Game1 game)
        {
            this.game       = game;
            jump            = game.Content.Load <SoundEffect>("Sound/SFX/SFX Jump");
            athletic        = game.Content.Load <Song>("Sound/Music/Map BGM");
            star            = game.Content.Load <Song>("Sound/Music/Star BGM");
            ninja           = game.Content.Load <Song>("Sound/Music/Shadow Ninja");
            death           = game.Content.Load <SoundEffect>("Sound/SFX/Player Down");
            coinCollect     = game.Content.Load <SoundEffect>("Sound/SFX/SFX coin collect");
            brickBreak      = game.Content.Load <SoundEffect>("Sound/SFX/SFX Brick Break");
            itemSpawn       = game.Content.Load <SoundEffect>("Sound/SFX/SFX item spawn");
            grow            = game.Content.Load <SoundEffect>("Sound/SFX/SFX Grow");
            shrink          = game.Content.Load <SoundEffect>("Sound/SFX/SFX shrink");
            blockHit        = game.Content.Load <SoundEffect>("Sound/SFX/SFX land");
            oneUp           = game.Content.Load <SoundEffect>("Sound/SFX/SFX 1up");
            pause           = game.Content.Load <SoundEffect>("Sound/SFX/menu");
            enemyDamage     = game.Content.Load <SoundEffect>("Sound/SFX/SFX Enemy damage");
            placeHolderSong = game.Content.Load <Song>("Sound/Music/Star BGM");
            gameOver        = game.Content.Load <SoundEffect>("Sound/Music/Game Over");
            fireball        = game.Content.Load <SoundEffect>("Sound/SFX/fireball");
            launch          = game.Content.Load <SoundEffect>("Sound/SFX/BillLaunch");
            overworld       = game.Content.Load <Song>("Sound/Music/Overworld BGM");
            vmusic          = game.Content.Load <Song>("Sound/Music/Potential For Anything");
            underground     = game.Content.Load <Song>("Sound/Music/Underground BGM");
            clear           = game.Content.Load <SoundEffect>("Sound/Music/Course Clear Fanfare");
            overworldFast   = game.Content.Load <Song>("Sound/Music/OverworldTimeRunningOut");
            achUnlocked     = game.Content.Load <SoundEffect>("Achievements/AchievementUnlocked");
            title           = game.Content.Load <Song>("Sound/Music/title music");
            flip            = game.Content.Load <SoundEffect>("Sound/SFX/flip");

            currentSong = songs.nullSong;
        }
Beispiel #3
0
 public void Save(songs song)
 {
     if (sr.Exists(song))
     {
         try
         {
             sr.Update(song);
         }
         catch (Exception ex)
         {
             view.errorMsg = ex.Message;
         }
     }
     else
     {
         try
         {
             sr.Insert(song);
         }
         catch (Exception ex)
         {
             view.errorMsg = ex.Message;
         }
     }
 }
 public void Insert(songs song)
 {
     if (context.songs.Any(x => x.name == song.name))
     {
         throw new Exception("Már létezik ilyen nevű szám!");
     }
     context.songs.Add(song);
 }
Beispiel #5
0
        public ActionResult DeleteConfirmed(int id)
        {
            songs songs = db.songs.Find(id);

            db.songs.Remove(songs);
            db.SaveChanges();
            return(RedirectToAction("Index"));
        }
        public void Update(songs song)
        {
            var csong = context.songs.Find(song.id);

            if (csong != null)
            {
                context.Entry(csong).CurrentValues.SetValues(song);
            }
        }
        public IHttpActionResult Getsongs(int id)
        {
            songs songs = db.songs.Find(id);

            if (songs == null)
            {
                return(NotFound());
            }

            return(Ok(songs));
        }
        public IHttpActionResult Postsongs(songs songs)
        {
            if (!ModelState.IsValid)
            {
                return(BadRequest(ModelState));
            }

            db.songs.Add(songs);
            db.SaveChanges();

            return(CreatedAtRoute("DefaultApi", new { id = songs.idSong }, songs));
        }
        public IHttpActionResult Deletesongs(int id)
        {
            songs songs = db.songs.Find(id);

            if (songs == null)
            {
                return(NotFound());
            }

            db.songs.Remove(songs);
            db.SaveChanges();

            return(Ok(songs));
        }
Beispiel #10
0
        // GET: songs/Details/5
        public ActionResult Details(int?id)
        {
            if (id == null)
            {
                return(new HttpStatusCodeResult(HttpStatusCode.BadRequest));
            }
            songs songs = db.songs.Find(id);

            if (songs == null)
            {
                return(HttpNotFound());
            }
            return(View(songs));
        }
Beispiel #11
0
 public ActionResult Edit([Bind(Include = "song_id,format_id,path_id,genre_id,author_id,duration,song_name,song_date,country_id")] songs songs)
 {
     if (ModelState.IsValid)
     {
         db.Entry(songs).State = EntityState.Modified;
         db.SaveChanges();
         return(RedirectToAction("Index"));
     }
     ViewBag.author_id  = new SelectList(db.authors, "author_id", "author_name", songs.author_id);
     ViewBag.country_id = new SelectList(db.countries, "country_id", "country_name", songs.country_id);
     ViewBag.format_id  = new SelectList(db.formats, "format_id", "format_name", songs.format_id);
     ViewBag.genre_id   = new SelectList(db.genres, "genre_id", "genre_name", songs.genre_id);
     ViewBag.path_id    = new SelectList(db.paths, "path_id", "path_name", songs.path_id);
     return(View(songs));
 }
Beispiel #12
0
        // GET: songs/Edit/5
        public ActionResult Edit(int?id)
        {
            if (id == null)
            {
                return(new HttpStatusCodeResult(HttpStatusCode.BadRequest));
            }
            songs songs = db.songs.Find(id);

            if (songs == null)
            {
                return(HttpNotFound());
            }
            ViewBag.author_id  = new SelectList(db.authors, "author_id", "author_name", songs.author_id);
            ViewBag.country_id = new SelectList(db.countries, "country_id", "country_name", songs.country_id);
            ViewBag.format_id  = new SelectList(db.formats, "format_id", "format_name", songs.format_id);
            ViewBag.genre_id   = new SelectList(db.genres, "genre_id", "genre_name", songs.genre_id);
            ViewBag.path_id    = new SelectList(db.paths, "path_id", "path_name", songs.path_id);
            ViewBag.aaa        = 1;
            return(View(songs));
        }
Beispiel #13
0
 public static void PlaySong(SoundManager.songs song)
 {
     if (song == songs.athletic)
     {
         placeHolderSong = athletic;
     }
     if (song == songs.star)
     {
         placeHolderSong = star;
     }
     if (song == songs.ninja)
     {
         placeHolderSong = ninja;
     }
     if (song == songs.overworld)
     {
         placeHolderSong = overworld;
     }
     if (song == songs.underground)
     {
         placeHolderSong = underground;
     }
     if (song == songs.overworldFast)
     {
         placeHolderSong = overworldFast;
     }
     if (song == songs.vmusic)
     {
         placeHolderSong = vmusic;
     }
     if (song == songs.title)
     {
         placeHolderSong = title;
     }
     if (!currentSong.Equals(song))
     {
         MediaPlayer.Play(placeHolderSong);
         MediaPlayer.IsRepeating = true;
         currentSong             = song;
     }
 }
Beispiel #14
0
        void MusicMenuEntrySelected(object sender, PlayerIndexEventArgs e)
        {
            MediaPlayer.Stop();
            currentSong++;

            if (currentSong > songs.Techno)
                currentSong = songs.Rock;

            if(currentSong.ToString()=="Techno")
                sounds.Play(Sound.Music.Background);

            if (currentSong.ToString() == "Rock")
                sounds.Play(Sound.Music.Background1);

            SetMenuEntryText();
        }
        /// <summary>
        /// Event handler for when the Ungulate menu entry is selected.
        /// </summary>
        void MusicMenuEntrySelected(object sender, PlayerIndexEventArgs e)
        {
            MediaPlayer.Stop();
            currentSong++;

            if (currentSong > songs.TheFunkyBandit)
                currentSong = songs.RaveParty;

            if(currentSong.ToString()=="RaveParty")
                mSound.Play(Sound.Music.Background);

            if (currentSong.ToString() == "TechnoRampage")
                mSound.Play(Sound.Music.Background1);

            if (currentSong.ToString() == "TribalTrain")
                mSound.Play(Sound.Music.Background2);

            if (currentSong.ToString() == "TheFunkyBandit")
                mSound.Play(Sound.Music.Background3);

            SetMenuEntryText();
        }
Beispiel #16
0
 public void AddSong(songs ob)
 {
     LikeSongs.Add(new LikeSongs(ob.GetName, ob.GetP1, ob.GetP2, ob.GetP3, 1/2));
 }
 public bool Exists(songs song)
 {
     return(context.songs.Any(x => x.id == song.id));
 }
Beispiel #18
0
 public void Add(songs song)
 {
     view.songlist.Add(song);
     sr.Insert(song);
 }
 public void Modify(songs song)
 {
     ur.Update(song);
 }
 public void Add(songs song)
 {
     view.songLista.Add(song);
     ur.Insert(song);
 }