Beispiel #1
0
 public void NewSongEvent(songEvent ev, Object param)
 {
     if (ev == songEvent.NEWNOTE)
     {
         NoteEventParameter p = (NoteEventParameter)param;
         tiles[p.note].NewNote(p.delayms);
     }
 }
Beispiel #2
0
 public void SendEvent(songEvent ev, Object param)
 {
     foreach (EventRecievers eventReceiv in _eventReceiverList)
     {
         if (eventReceiv.songEvents == true)
         {
             eventReceiv.recv.NewSongEvent(ev, param);
         }
     }
 }
Beispiel #3
0
        public void NewSongEvent(songEvent ev, object param)
        {
            Random r = new Random();

            if (ev == songEvent.NEWNOTE)
            {
                NoteEventParameter p = (NoteEventParameter)param;
                int i = 0;
                foreach (VisualizerBar bar in bars)
                {
                    bar.SetHeight(r.Next(Height));
                    i++;
                }
            }
        }
Beispiel #4
0
 public void NewSongEvent(songEvent ev, object param)
 {
 }
Beispiel #5
0
 public void SendEvent(songEvent ev, Object param)
 {
     foreach  (EventRecievers eventReceiv in _eventReceiverList)
     {
         if (eventReceiv.songEvents == true)
             eventReceiv.recv.NewSongEvent(ev, param);
     }
 }
Beispiel #6
0
 public void NewSongEvent(songEvent ev, object param)
 {
 }
Beispiel #7
0
 public void NewSongEvent(songEvent ev, Object param)
 {
     if (ev == songEvent.NEWNOTE)
     {
         NoteEventParameter p = (NoteEventParameter)param;
         tiles[p.note].NewNote(p.delayms);
     }
 }
Beispiel #8
0
 public void NewSongEvent(songEvent ev, object param)
 {
     throw new NotImplementedException();
 }
 public void NewSongEvent(songEvent ev, object param)
 {
     throw new NotImplementedException();
 }
Beispiel #10
0
 public void NewSongEvent(songEvent ev, object param)
 {
     Random r = new Random();
     if (ev == songEvent.NEWNOTE)
     {
         NoteEventParameter p = (NoteEventParameter)param;
         int i = 0;
         foreach (VisualizerBar bar in bars)
         {
             bar.SetHeight(r.Next(Height));
             i++;
         }
     }
 }