Boolean isPlay = false;//判断是否已经播放 private void Form1_Load(object sender, EventArgs e) { clearlabel(); timer1.Enabled = false; lyrForm = new Form2(); timer1.Enabled = true; this.BackgroundImage = Gaussian.Transform("1.jpg"); buttonPanel.BackColor = Color.FromArgb(90, 67, 97, 104); helpPanel.BackColor = Color.FromArgb(90, 244, 212, 215); listPanel.BackColor = Color.FromArgb(95, 251, 246, 233); setLrcText = new set_Text(set_lableText); setLableLrc = new set_Text(set_lableLrc); getMusicList(); buttomPicture.Image = Properties.Resources.logo; thread1 = new Thread(new ThreadStart(SerchLrc)); labeltimer.Enabled = true; try { this.axWindowsMediaPlayer1.settings.volume = 35; //初始化声音为35 dmProgressBar2.DM_Value = 35; //初始化声音为35 dmProgressBar1.Enabled = false; if (musicnumber != -1) { playmusic(musicNames[musicnumber]); pathname = System.IO.Path.GetDirectoryName(musicNames[0]); isPlay = true; setMusicList(1); } } catch (Exception) { // isPlay = false; } setlabelControl(); }
Boolean isPlay=false;//判断是否已经播放 private void Form1_Load(object sender, EventArgs e) { clearlabel(); timer1.Enabled = false; lyrForm = new Form2(); timer1.Enabled = true; this.BackgroundImage = Gaussian.Transform("1.jpg"); buttonPanel.BackColor = Color.FromArgb(90, 67, 97, 104); helpPanel.BackColor = Color.FromArgb(90, 244, 212, 215); listPanel.BackColor = Color.FromArgb(95, 251, 246, 233); setLrcText = new set_Text(set_lableText); setLableLrc = new set_Text(set_lableLrc); getMusicList(); buttomPicture.Image = Properties.Resources.logo; thread1 = new Thread(new ThreadStart(SerchLrc)); labeltimer.Enabled = true; try { this.axWindowsMediaPlayer1.settings.volume = 35;//初始化声音为35 dmProgressBar2.DM_Value = 35;//初始化声音为35 dmProgressBar1.Enabled = false; if (musicnumber != -1) { playmusic(musicNames[musicnumber]); pathname = System.IO.Path.GetDirectoryName(musicNames[0]); isPlay = true; setMusicList(1); } } catch(Exception) { // isPlay = false; } setlabelControl(); }
private void formThread_Load(object sender, EventArgs e) { label1.Text = "0"; aa = new set_Text(Set_LabelText); }