Beispiel #1
0
    // 添加角色到角色列表aa
    public void AddActor(sdGameActor kActor)
    {
        if (!mActorList.Contains(kActor))
        {
            mActorList.Add(kActor);

            kActor.NotifyChangeTarget += NotifyChangeTarget;
            kActor.NotifyHurt         += NotifyHurt;

            kActor.OnAddToBehaviourNode(this);
        }
    }