private void Awake() { startingRot = new Quaternion(transform.rotation.x, transform.rotation.y, transform.rotation.z, transform.rotation.w); find = this; }
private void Awake() { find = this; }
private void Awake() { startingRot = new Quaternion(transform.rotation.x, transform.rotation.y, transform.rotation.z, transform.rotation.w); find = this; }
private void Awake() { find = this; }