public static void HandlePacketData(byte[] _data)
        {
            byte[] _buffer       = (byte[])_data.Clone();
            int    _packetLength = 0;

            if (m_Buffer == null)
            {
                m_Buffer = new r_ByteBuffer();
            }

            m_Buffer.WriteBytes(_buffer);

            if (m_Buffer.Count() == 0)
            {
                m_Buffer.Clear();
                return;
            }

            if (m_Buffer.Length() >= 4)
            {
                _packetLength = m_Buffer.ReadInteger(false);

                if (_packetLength <= 0)
                {
                    m_Buffer.Clear();
                    return;
                }
            }

            while (_packetLength > 0 & _packetLength <= m_Buffer.Length() - 4)
            {
                if (_packetLength <= m_Buffer.Length() - 4)
                {
                    m_Buffer.ReadInteger();
                    _data = m_Buffer.ReadBytes(_packetLength);

                    HandlePacket(_data);
                }

                _packetLength = 0;

                if (m_Buffer.Length() >= 4)
                {
                    _packetLength = m_Buffer.ReadInteger(false);

                    if (_packetLength <= 0)
                    {
                        m_Buffer.Clear();
                        return;
                    }
                }
            }

            if (_packetLength <= 1)
            {
                m_Buffer.Clear();
            }
        }