Beispiel #1
0
    /*IEnumerator shootRoutine()
     * {
     *  while (true)
     *  {
     *      yield return new WaitForSeconds(intervalSec);
     *      shoot();
     *  }
     * }*/
    public void shootBone()
    {
        Vector3 dir = (player.position - startPosition.position).normalized;

        projectile.shoot(startPosition.position, dir, attack1);
    }