public void pnoise2D_burst() { FunctionPointer <pnoise2D.TestFunction> testFunction = BurstCompiler.CompileFunctionPointer <pnoise2D.TestFunction>(pnoise2D.BurstTestFunction); var args = new pnoise2D.Arguments(); args.Init(); Measure.Method(() => { testFunction.Invoke(ref args); }) .Definition(sampleUnit: SampleUnit.Microsecond) .WarmupCount(1) .MeasurementCount(10) .Run(); args.Dispose(); }
public void pnoise2D_mono() { pnoise2D.TestFunction testFunction = pnoise2D.MonoTestFunction; var args = new pnoise2D.Arguments(); args.Init(); Measure.Method(() => { testFunction.Invoke(ref args); }) .Definition(sampleUnit: SampleUnit.Microsecond) .WarmupCount(1) .MeasurementCount(10) .Run(); args.Dispose(); }