// Use this for initialization void Start() { player = gameObject.GetComponentInParent <playercode>(); }
// Use this for initialization void Start() { player = GameObject.FindGameObjectWithTag("Player").GetComponent <playercode>(); }
// Use this for initialization void Start() { player = gameObject.GetComponentInParent <playercode>(); }
// Use this for initialization void Start() { player = GameObject.FindGameObjectWithTag("Player").GetComponent <playercode>(); }