internal static extern void void_PxRenderBufferPtr_appendPtr_PxRenderBufferPtr_(physx.PxRenderBufferPtr pvk_this, physx.PxRenderBufferPtr pvk_other);
 internal static extern void void_PxRenderBufferPtr_clearPtr(physx.PxRenderBufferPtr pvk_this);
 internal static extern physx.PxDebugTextPtr PxDebugTextPtr_const_PxRenderBufferPtr_getTextsPtr(physx.PxRenderBufferPtr pvk_this);
 internal static extern uint uint_const_PxRenderBufferPtr_getNbTextsPtr(physx.PxRenderBufferPtr pvk_this);
 internal static extern physx.PxDebugTriangle *PxDebugTriangle_const_PxRenderBufferPtr_getTrianglesPtr(physx.PxRenderBufferPtr pvk_this);
 internal static extern physx.PxDebugLine *PxDebugLine_const_PxRenderBufferPtr_getLinesPtr(physx.PxRenderBufferPtr pvk_this);
 internal static extern physx.PxDebugPoint *PxDebugPoint_const_PxRenderBufferPtr_getPointsPtr(physx.PxRenderBufferPtr pvk_this);