void Start()
    {
        int totalScore = PlayerPrefs.GetInt("Player Score");

        if (totalScore < 20000)
        {
            Destroy(gameObject);
        }


        money = GameObject.Find("scoreGUItext").GetComponent <moneyToBuy>();

        pauseBar  = GameObject.Find("pauseBar");
        gorillaBW = GameObject.Find("gorillaBW");

        pauseBarScript = GameObject.Find("pauseBar").GetComponent <pauseBarScale>();
        pauseEndScript = GameObject.Find("pauseEnd").GetComponent <pauseEndScale>();

        setPosButtonScript = GameObject.Find("bottunDone").GetComponent <bottunDone_TeamSelLev09>();

        dummyPos1 = GameObject.Find("dummyPos1");
        dummyPos2 = GameObject.Find("dummyPos2");
        dummyPos3 = GameObject.Find("dummyPos3");
        dummyPos4 = GameObject.Find("dummyPos4");

        pos1Check = GameObject.Find("dummyPos1").GetComponent <dummyChaMenuPos1>();
        pos2Check = GameObject.Find("dummyPos2").GetComponent <dummyChaMenuPos2>();
        pos3Check = GameObject.Find("dummyPos3").GetComponent <dummyChaMenuPos3>();
        pos4Check = GameObject.Find("dummyPos4").GetComponent <dummyChaMenuPos4>();
    }
Beispiel #2
0
    void Start()
    {
        rhinoInfo = GameObject.Find("rhinoInfo");
        money     = GameObject.Find("scoreGUItext").GetComponent <moneyToBuy>();

        pauseBar = GameObject.Find("pauseBar");
        rhinoBW  = GameObject.Find("rhinoBW");

        pauseBarScript = GameObject.Find("pauseBar").GetComponent <pauseBarScale>();
        pauseEndScript = GameObject.Find("pauseEnd").GetComponent <pauseEndScale>();

        setPosButtonScript = GameObject.Find("bottunDone").GetComponent <bottunDone_TeamSelLev03>();

        dummyPos1 = GameObject.Find("dummyPos1");
        dummyPos2 = GameObject.Find("dummyPos2");
        dummyPos3 = GameObject.Find("dummyPos3");
        dummyPos4 = GameObject.Find("dummyPos4");

        hand = GameObject.Find("hand");

        pos1Check = GameObject.Find("dummyPos1").GetComponent <dummyChaMenuPos1>();
        pos2Check = GameObject.Find("dummyPos2").GetComponent <dummyChaMenuPos2>();
        pos3Check = GameObject.Find("dummyPos3").GetComponent <dummyChaMenuPos3>();
        pos4Check = GameObject.Find("dummyPos4").GetComponent <dummyChaMenuPos4>();
    }
    // Use this for initialization
    void Start()
    {
        pauseBarScript = GameObject.Find("pauseBar").GetComponent <pauseBarScale>();
        pauseEndScript = GameObject.Find("pauseEnd").GetComponent <pauseEndScale>();

        if (PlayerPrefs.GetString("chaPos4") != "")
        {
            pauseBarScript.scaleFourCha();
            pauseEndScript.scaleFourCha();
        }

        else if (PlayerPrefs.GetString("chaPos3") != "")
        {
            pauseBarScript.scaleThreeCha();
            pauseEndScript.scaleThreeCha();
        }

        else if (PlayerPrefs.GetString("chaPos2") != "")
        {
            pauseBarScript.scaleTwoCha();
            pauseEndScript.scaleTwoCha();
        }

        else if (PlayerPrefs.GetString("chaPos1") != "")
        {
            pauseBarScript.scaleOneCha();
            pauseEndScript.scaleOneCha();
        }
    }
Beispiel #4
0
    void Start()
    {
        zebraInfo       = GameObject.Find("zebraInfo");
        handCuffs_zebra = GameObject.Find("handCuffs_zebra");

        if (PlayerPrefs.GetInt("zebraArrested") == 1)
        {
            handCuffs_zebra.renderer.enabled = true;
        }

        PlayerPrefs.GetInt("zebraArrested");

        int totalScore = PlayerPrefs.GetInt("Player Score");

        if (PlayerPrefs.GetInt("zebraArrested") == 1 && totalScore < 20000)
        {
            Destroy(gameObject);
        }

        money = GameObject.Find("scoreGUItext").GetComponent <moneyToBuy>();

        pauseBar = GameObject.Find("pauseBar");
        zebraBW  = GameObject.Find("zebraBW");

        pauseBarScript = GameObject.Find("pauseBar").GetComponent <pauseBarScale>();
        pauseEndScript = GameObject.Find("pauseEnd").GetComponent <pauseEndScale>();

        setPosButtonScript = GameObject.Find("bottunDone").GetComponent <bottunDone_TeamSelLev08>();

        dummyPos1 = GameObject.Find("dummyPos1");
        dummyPos2 = GameObject.Find("dummyPos2");
        dummyPos3 = GameObject.Find("dummyPos3");
        dummyPos4 = GameObject.Find("dummyPos4");

        hand = GameObject.Find("hand");

        pos1Check = GameObject.Find("dummyPos1").GetComponent <dummyChaMenuPos1>();
        pos2Check = GameObject.Find("dummyPos2").GetComponent <dummyChaMenuPos2>();
        pos3Check = GameObject.Find("dummyPos3").GetComponent <dummyChaMenuPos3>();
        pos4Check = GameObject.Find("dummyPos4").GetComponent <dummyChaMenuPos4>();
    }
Beispiel #5
0
    void Start()
    {
        money = GameObject.Find("scoreGUItext").GetComponent <moneyToBuy>();

        pauseBar = GameObject.Find("pauseBar");
        monkeyBW = GameObject.Find("monkeyBW");

        pauseBarScript = GameObject.Find("pauseBar").GetComponent <pauseBarScale>();
        pauseEndScript = GameObject.Find("pauseEnd").GetComponent <pauseEndScale>();

        setPosButtonScript = GameObject.Find("bottunDone").GetComponent <bottunDone_TeamSelLev03>();

        dummyPos1 = GameObject.Find("dummyPos1");
        dummyPos2 = GameObject.Find("dummyPos2");
        dummyPos3 = GameObject.Find("dummyPos3");
        dummyPos4 = GameObject.Find("dummyPos4");



        pos1Check = GameObject.Find("dummyPos1").GetComponent <dummyChaMenuPos1>();
        pos2Check = GameObject.Find("dummyPos2").GetComponent <dummyChaMenuPos2>();
        pos3Check = GameObject.Find("dummyPos3").GetComponent <dummyChaMenuPos3>();
        pos4Check = GameObject.Find("dummyPos4").GetComponent <dummyChaMenuPos4>();

        hand = GameObject.Find("hand");

        //////////monkey
        if (hand && PlayerPrefs.GetInt("handTeamHiringAlreadyShown") == 0)
        {
            PlayerPrefs.SetInt("handTeamHiringAlreadyShown", 1);
        }
        else
        {
            Destroy(hand);
        }
    }