Beispiel #1
0
    void Start()
    {
        pathfinder enemyway = FindObjectOfType <pathfinder>();
        var        path     = enemyway.getpath();

        StartCoroutine(enemymovement(path));
    }
Beispiel #2
0
 // Use this for initialization
 void Start()
 {
     control  = GameObject.FindGameObjectWithTag("Control");
     Player   = GameObject.FindGameObjectWithTag("Player");
     nodefind = control.GetComponent <NodeFinder> ();
     pathfind = control.GetComponent <pathfinder> ();
     Seek();
 }
Beispiel #3
0
 .Select(pos => (pos, dist: GetPathDistance(pathfinder, pos, target)))
 .MinBy(path => path.dist)