public DialogDescriptor (string q1, string qPos, string qNeg, panel_helper_dialog.talk_type talk, int cost)
		{
				condition_money = cost;
				start_question = q1;
				negative_respose = qNeg;
				positive_response = qPos;
				type = talk;
		}
		void Awake ()
		{
				Instance = this;
		}