void OnTriggerEnter2D(Collider2D coll) { if (coll.tag != "Player") { hud = GameObject.Find("Main Camera").GetComponent <pancam>(); hud.increaseScore(10); Destroy(this.gameObject); } }
// Use this for initialization void OnTriggerEnter2D(Collider2D other) { if (other.tag == "Player") { hud = GameObject.Find("Main Camera").GetComponent <pancam>(); hud.increaseScore(10); Destroy(gameObject); //pancam.playerScore = +10; } }