void OnTriggerEnter2D(Collider2D coll)
 {
     if (coll.tag != "Player")
     {
         hud = GameObject.Find("Main Camera").GetComponent <pancam>();
         hud.increaseScore(10);
         Destroy(this.gameObject);
     }
 }
Beispiel #2
0
 // Use this for initialization
 void OnTriggerEnter2D(Collider2D other)
 {
     if (other.tag == "Player")
     {
         hud = GameObject.Find("Main Camera").GetComponent <pancam>();
         hud.increaseScore(10);
         Destroy(gameObject);
         //pancam.playerScore = +10;
     }
 }