Beispiel #1
0
    public MeshRenderer lGauntletR; //Left Gauntlet

    void Start()
    {
        charCont = GetComponent <CharacterController>();
        anim     = GetComponent <Animator>(); //Finds the animator
        //Subweapon Variables
        dodge     = GetComponent <pDodge>();
        shield    = GetComponent <pShield>();
        hammer    = GetComponent <pHammer>();
        gauntlets = GetComponent <pGauntlets>();
    }
 void Start()
 {
     //Get component variables
     charCont = GetComponent <CharacterController>();
     cameraT  = Camera.main.transform;
     anim     = GetComponent <Animator>(); //Finds the animator
     //sound = GameObject.Find("SoundManager").GetComponent<SoundManager>();
     //Subweapon Variables
     dodge     = GetComponent <pDodge>();
     shield    = GetComponent <pShield>();
     hammer    = GetComponent <pHammer>();
     gauntlets = GetComponent <pGauntlets>();
     equipDodge();
 }