Beispiel #1
0
    private void Awake()
    {
        instance = this;

        server = nh_network.server;
        endRoundScreen.SetActive(true);
    }
Beispiel #2
0
    //public playerManager playerManager;

    private void Awake()
    {
        if (server)
        {
            Destroy(gameObject);
        }
        else
        {
            server = this;
        }

        DontDestroyOnLoad(gameObject);
    }