Beispiel #1
0
        private void Start()
        {
            netView = GetComponent <netvrkView>();
            ushort     newId = netvrkManager.GetNewViewId();
            GameObject go    = Instantiate(localPlayer);

            go.GetComponent <netvrkView>().id = newId;
            netView.Rpc("SpawnNetworkPlayer", netvrkTargets.Other, 0, networkPlayerPath, transform.position, newId);
        }
Beispiel #2
0
 private void Awake()
 {
     steamInput = transform.Find("SteamInput").GetComponent <InputField>();
     debugText  = transform.Find("Text").GetComponent <Text>();
     netView    = GetComponent <netvrkView>();
     netvrkManager.connectSuccess   += new netVRkConnectionHandler(OnConnectSuccess);
     netvrkManager.connectFail      += new netVRkConnectionHandler(OnConnectFail);
     netvrkManager.disconnect       += new netVRkConnectionHandler(OnDisconnect);
     netvrkManager.playerJoin       += new netVRkPlayerEventHandler(OnPlayerJoin);
     netvrkManager.playerDisconnect += new netVRkPlayerEventHandler(OnPlayerDisconnect);
     netvrkManager.eventCall        += new netVRkEventHandler(OnEventCall);
 }