Beispiel #1
0
    public override void Do()
    {
        Debug.Log("DialogAction is selected");
        Debug.Log("MouseDetected");
        MCScript.Dialog(gameObject.transform.parent.parent.gameObject);

        //CCScript.TransferIn(gameObject.transform.parent.parent.gameObject.GetComponentInChildren<Camera>());
        //Debug.Log ("Fent el transferIn");


        DCScript.NextNode = StartNode;
    }