// Use this for initialization void Start() { lineControllerGenerator = GameObject.Find("lineGenerator"); generator = lineControllerGenerator.GetComponent <lineGenerator>(); actionSound = GetComponent <AudioSource>(); actionSound.Stop(); }
// Use this for initialization void Start() { salaEspera = GameObject.Find("SalaEspera"); salaObject = salaEspera.GetComponent <waitRoom>(); lineGeneratorObject = GameObject.Find("lineGenerator"); line = lineGeneratorObject.GetComponent <lineGenerator>(); waitTime = 0; timeExpected = 200; call = false; }
// Use this for initialization void Start() { lineControllerGenerator = GameObject.Find("lineGenerator"); generator = lineControllerGenerator.GetComponent <lineGenerator>(); arrowSound = GetComponents <AudioSource>(); // Stop the start sound. foreach (AudioSource sound in arrowSound) { sound.Stop(); } }
// Use this for initialization void Start() { lineController = lineGeneratorObject.GetComponent <lineGenerator>(); salaEsperaController = salaEspera.GetComponent <waitRoom>(); }