Beispiel #1
0
    void drawLine(node node1, node node2)
    {
        GameObject road1 = Instantiate(line1);

        myLine1 = road1.GetComponent <line>();
        LineRenderer lineRenderer = myLine1.GetComponent <LineRenderer>();

        lineRenderer.material = new Material(Shader.Find("Particles/Additive"));
        lineRenderer.SetColors(Color.green, Color.green);
        myLine1.DrawLine(new Vector3(node1.xPos, node1.yPos, 0), new Vector3(node2.xPos, node2.yPos));
    }