public void Start(){ velicinaObjekta = ""; type = 2; veza = malaKocka.GetComponent<maliCube_Click> (); vezaNaLerp = enemy.GetComponent<Lerp> (); vezaZaImena = ime.GetComponent<getPlayer> (); vezaNaKrug = startPoint.GetComponent<krugClick> (); flagZapis = 0; destroyerScore = 0; imePomagala = PlayerPrefs.GetString("tipPomagala"); pomagalo.text = imePomagala; }
// Use this for initialization void Start() { vezaSaKrugom = krug.GetComponent <krugClick> (); realTime = 0; prijelaz = 0f; distance = 16f; time = 10; score = 0; level = 1; igra = false; strana = ""; unistio = ""; if (nesto == false) { malaKocka.SetActive(true); srednjaKocka.SetActive(false); velikaKocka.SetActive(false); totalObjects = 0; } nesto = true; random = Random.Range(1, 4); pos = transform.position; if (random == 1) { pos.x = 289; pos.y = 141; malaKocka.transform.position = pos; strana = "Lijevo"; } else if (random == 2) { pos.x = 293; pos.y = 141; malaKocka.transform.position = pos; strana = "Sredina"; } else if (random == 3) { pos.x = 297; pos.y = 141; malaKocka.transform.position = pos; strana = "Desno"; } maliStart = malaKocka.transform.position; srednjiStart = srednjaKocka.transform.position; velikiStart = velikaKocka.transform.position; if (vezaSaKrugom.kruzic.activeSelf == false) { maliEnd = malaKocka.transform.position + Vector3.down * distance; srednjiEnd = srednjaKocka.transform.position + Vector3.down * distance; velikiEnd = velikaKocka.transform.position + Vector3.down * distance; } }
// Use this for initialization void Start() { skriptica = enemy.GetComponent <Lerp>(); start = startPoint.GetComponent <krugClick>(); keavnasKlik = keanvas.GetComponent <canvasClick>(); }