// Use this for initialization void Start() { agent = GetComponent <NavMeshAgent>(); jimIdles = GetComponent <jimSentientIdles> (); interactableObjects = GameObject.FindGameObjectsWithTag("Interactable"); narratorBoxText = narratorBox.GetComponent <Text>(); narratorBox.SetActive(false); }
// Use this for initialization void Start() { agent = GetComponent<NavMeshAgent>(); jimIdles = GetComponent<jimSentientIdles> (); interactableObjects = GameObject.FindGameObjectsWithTag("Interactable"); narratorBoxText = narratorBox.GetComponent<Text>(); narratorBox.SetActive (false); }