Beispiel #1
0
            public IEnumerator RemovePlayerItemRoutine(RemovePlayerItem removePlayerItem, IInventoryApi caller)
            {
                string uri  = NetworkSettings.instance.BaseUri() + "/api/game/inventory/remove_player_item";
                var    form = new WWWForm();

                form.AddField("playerId", NetworkSettings.instance.username);
                form.AddField("authtoken", NetworkSettings.instance.authtoken);

                MemoryStream stream = new MemoryStream();

                Serializer.Serialize(stream, removePlayerItem);
                string content = System.Convert.ToBase64String(stream.ToArray());

                form.AddField("content", content);

                WWW www = new WWW(uri, form.data, form.headers);

                yield return(www);

                if (www.error != null)
                {
                    caller.OnRemovePlayerItemError(www.error);
                }
                else
                {
                    stream           = new MemoryStream(www.bytes);
                    removePlayerItem = Serializer.Deserialize <RemovePlayerItem>(stream);
                    caller.OnRemovePlayerItem(removePlayerItem);
                }
            }
Beispiel #2
0
 public void RemovePlayerItem(RemovePlayerItem removePlayerItem, IInventoryApi caller)
 {
     StartCoroutine(RemovePlayerItemRoutine(removePlayerItem, caller));
 }