Beispiel #1
0
 void manageThing() //use to place item
 {
     if (place.sprite != null)
     {
         Debug.Log("The place is full");
     }
     else
     {
         place.sprite = inventory.getItem();                           //place item
         inventory.item.GetComponent <SpriteRenderer>().sprite = null; //set our hand to nothing
     }
 }