void Start() { //set input to playernumber camY = "CamY" + playerNumber; camX = "CamX" + playerNumber; reset = "Reset" + playerNumber; vertical = "Vertical" + playerNumber; horizontal = "Horizontal" + playerNumber; accelerate = "Accelerate" + playerNumber; reverse = "Reverse" + playerNumber; jump = "Jump" + playerNumber; shoot = "Shoot" + playerNumber; aimMode = "AimMode" + playerNumber; dc = GetComponent <DriveController>(); sc = GetComponent <SwingController>(); hb = GameObject.Find("Hook").GetComponent <hookBehaviour>(); cc = GameObject.Find("Main Camera").GetComponent <CameraController>(); }