void Awake()
    {
        GS = this;

        spawnInterval = Random.Range(10f, 12f);
        lastSpawnTime = Time.time + Random.Range(0.0f, 1.5f);
    }
	void Awake () {
        GS = this;
        
        spawnInterval = Random.Range(10f, 12f);
        lastSpawnTime = Time.time + Random.Range(0.0f, 1.5f);
	}