Beispiel #1
0
        public void APITest_core_graph_acc_small()
        {
            string    path = tmpFile("small");
            SkillFile sf   = SkillFile.open(path, Mode.Create, Mode.Write);

            // create objects
            graph.Node nd_2 = (graph.Node)sf.Nodes().make();
            graph.Node nd_1 = (graph.Node)sf.Nodes().make();
            // set fields
            nd_2.color = (string)"blue";
            nd_2.edges = (System.Collections.Generic.HashSet <Node>)set <Node>();

            nd_1.color = (string)"red";
            nd_1.edges = (System.Collections.Generic.HashSet <Node>)set <Node>(nd_2);
            sf.close();

            { // read back and assert correctness
                SkillFile sf2 = SkillFile.open(sf.currentPath(), Mode.Read, Mode.ReadOnly);
                // check count per Type
                Assert.AreEqual(2, sf.Nodes().staticSize());
                // create objects from file
                graph.Node nd_2_2 = (graph.Node)sf2.Nodes().getByID(nd_2.SkillID);
                graph.Node nd_1_2 = (graph.Node)sf2.Nodes().getByID(nd_1.SkillID);
                // assert fields
                Assert.IsTrue(nd_2_2.color != null && nd_2_2.color.Equals("blue"));
                Assert.IsTrue(nd_2_2.edges != null && Enumerable.SequenceEqual(nd_2_2.edges, set <Node>( )));

                Assert.IsTrue(nd_1_2.color != null && nd_1_2.color.Equals("red"));
                Assert.IsTrue(nd_1_2.edges != null && Enumerable.SequenceEqual(nd_1_2.edges, set <Node>(nd_2_2)));
            }
            File.Delete(path);
        }
Beispiel #2
0
        public void writeGenericChecked()
        {
            string    path = tmpFile("write.generic.checked");
            SkillFile sf   = SkillFile.open(path);

            reflectiveInit(sf);
            // write file
            sf.flush();

            // create a name -> type map
            Dictionary <string, IAccess> types = new Dictionary <string, IAccess>();

            foreach (IAccess t in sf.allTypes())
            {
                types[t.Name] = t;
            }

            // read file and check skill IDs
            SkillFile sf2 = SkillFile.open(path, Mode.Read);

            foreach (IAccess t in sf2.allTypes())
            {
                IEnumerator os = types[t.Name].GetEnumerator();
                foreach (SkillObject o in t)
                {
                    Assert.IsTrue(os.MoveNext(), "to few instances in read state");
                    Assert.AreEqual(o.SkillID, ((SkillObject)os.Current).SkillID);
                }
                Assert.IsFalse(os.MoveNext(), "to many instances in read state");
            }
            File.Delete(path);
        }
Beispiel #3
0
        public void writeGeneric()
        {
            string    path = tmpFile("write.generic");
            SkillFile sf   = SkillFile.open(path);

            reflectiveInit(sf);
            sf.close();
            File.Delete(path);
        }
Beispiel #4
0
        public void APITest_core_graph_acc_penta()
        {
            string    path = tmpFile("penta");
            SkillFile sf   = SkillFile.open(path, Mode.Create, Mode.Write);

            // create objects
            graph.Node n1 = (graph.Node)sf.Nodes().make();
            graph.Node n2 = (graph.Node)sf.Nodes().make();
            graph.Node n3 = (graph.Node)sf.Nodes().make();
            graph.Node n4 = (graph.Node)sf.Nodes().make();
            graph.Node n5 = (graph.Node)sf.Nodes().make();
            // set fields
            n1.color = (string)"black";
            n1.edges = (System.Collections.Generic.HashSet <Node>)set <Node>(n1, n2, n3, n4, n5);

            n2.color = (string)"schwarz";
            n2.edges = (System.Collections.Generic.HashSet <Node>)set <Node>(n1, n2, n3, n4, n5);

            n3.color = (string)"niger";
            n3.edges = (System.Collections.Generic.HashSet <Node>)set <Node>(n1, n2, n3, n4, n5);

            n4.color = (string)"noir";
            n4.edges = (System.Collections.Generic.HashSet <Node>)set <Node>(n1, n2, n3, n4, n5);

            n5.color = (string)"negro";
            n5.edges = (System.Collections.Generic.HashSet <Node>)set <Node>(n1, n2, n3, n4, n5);
            sf.close();

            { // read back and assert correctness
                SkillFile sf2 = SkillFile.open(sf.currentPath(), Mode.Read, Mode.ReadOnly);
                // check count per Type
                Assert.AreEqual(5, sf.Nodes().staticSize());
                // create objects from file
                graph.Node n1_2 = (graph.Node)sf2.Nodes().getByID(n1.SkillID);
                graph.Node n2_2 = (graph.Node)sf2.Nodes().getByID(n2.SkillID);
                graph.Node n3_2 = (graph.Node)sf2.Nodes().getByID(n3.SkillID);
                graph.Node n4_2 = (graph.Node)sf2.Nodes().getByID(n4.SkillID);
                graph.Node n5_2 = (graph.Node)sf2.Nodes().getByID(n5.SkillID);
                // assert fields
                Assert.IsTrue(n1_2.color != null && n1_2.color.Equals("black"));
                Assert.IsTrue(n1_2.edges != null && Enumerable.SequenceEqual(n1_2.edges, set <Node>(n1_2, n2_2, n3_2, n4_2, n5_2)));

                Assert.IsTrue(n2_2.color != null && n2_2.color.Equals("schwarz"));
                Assert.IsTrue(n2_2.edges != null && Enumerable.SequenceEqual(n2_2.edges, set <Node>(n1_2, n2_2, n3_2, n4_2, n5_2)));

                Assert.IsTrue(n3_2.color != null && n3_2.color.Equals("niger"));
                Assert.IsTrue(n3_2.edges != null && Enumerable.SequenceEqual(n3_2.edges, set <Node>(n1_2, n2_2, n3_2, n4_2, n5_2)));

                Assert.IsTrue(n4_2.color != null && n4_2.color.Equals("noir"));
                Assert.IsTrue(n4_2.edges != null && Enumerable.SequenceEqual(n4_2.edges, set <Node>(n1_2, n2_2, n3_2, n4_2, n5_2)));

                Assert.IsTrue(n5_2.color != null && n5_2.color.Equals("negro"));
                Assert.IsTrue(n5_2.edges != null && Enumerable.SequenceEqual(n5_2.edges, set <Node>(n1_2, n2_2, n3_2, n4_2, n5_2)));
            }
            File.Delete(path);
        }
Beispiel #5
0
 public SkillFile read(string s)
 {
     return(SkillFile.open(basePath + s, Mode.Read, Mode.ReadOnly));
 }