public void SendHapticFeedback(global::Windows.Devices.Haptics.SimpleHapticsControllerFeedback feedback, double intensity)
 {
     global::Windows.Foundation.Metadata.ApiInformation.TryRaiseNotImplemented("Windows.Devices.Haptics.SimpleHapticsController", "void SimpleHapticsController.SendHapticFeedback(SimpleHapticsControllerFeedback feedback, double intensity)");
 }
 public void SendHapticFeedbackForDuration(global::Windows.Devices.Haptics.SimpleHapticsControllerFeedback feedback, double intensity, global::System.TimeSpan playDuration)
 {
     global::Windows.Foundation.Metadata.ApiInformation.TryRaiseNotImplemented("Windows.Devices.Haptics.SimpleHapticsController", "void SimpleHapticsController.SendHapticFeedbackForDuration(SimpleHapticsControllerFeedback feedback, double intensity, TimeSpan playDuration)");
 }
 public void SendHapticFeedbackForPlayCount(global::Windows.Devices.Haptics.SimpleHapticsControllerFeedback feedback, double intensity, int playCount, global::System.TimeSpan replayPauseInterval)
 {
     global::Windows.Foundation.Metadata.ApiInformation.TryRaiseNotImplemented("Windows.Devices.Haptics.SimpleHapticsController", "void SimpleHapticsController.SendHapticFeedbackForPlayCount(SimpleHapticsControllerFeedback feedback, double intensity, int playCount, TimeSpan replayPauseInterval)");
 }