public bool SetDataRoot(global::System.Object newDataRoot)
 {
     if (newDataRoot != null)
     {
         this.dataRoot = (global::Weather.Classes.CurrentWeather)newDataRoot;
         return(true);
     }
     return(false);
 }
 public bool SetDataRoot(global::System.Object newDataRoot)
 {
     this.bindingsTracking.ReleaseAllListeners();
     if (newDataRoot != null)
     {
         this.dataRoot = (global::Weather.Classes.CurrentWeather)newDataRoot;
         return(true);
     }
     return(false);
 }
 // Update methods for each path node used in binding steps.
 private void Update_(global::Weather.Classes.CurrentWeather obj, int phase)
 {
     if (obj != null)
     {
         if ((phase & (NOT_PHASED | (1 << 0))) != 0)
         {
             this.Update_Location(obj.Location, phase);
             this.Update_DisplayTemp(obj.DisplayTemp, phase);
             this.Update_DisplayWeatherDescription(obj.DisplayWeatherDescription, phase);
             this.Update_DisplayHumidity(obj.DisplayHumidity, phase);
             this.Update_DisplayPressure(obj.DisplayPressure, phase);
             this.Update_DisplayMaxTemp(obj.DisplayMaxTemp, phase);
             this.Update_DisplayMinTemp(obj.DisplayMinTemp, phase);
             this.Update_WeatherMain(obj.WeatherMain, phase);
         }
     }
 }