// Token: 0x06003D04 RID: 15620 RVA: 0x000DA7C0 File Offset: 0x000D89C0
    private void RebindRenderers()
    {
        global::ArmorModelRenderer prefabRenderer = (!this.ragdollPrefab) ? null : this.ragdollPrefab.GetLocal <global::ArmorModelRenderer>();

        global::SleepingAvatar.BindRenderer <global::ArmorModelFeet>(prefabRenderer, this.footArmor, this.footMeshFilter, this.footRenderer);
        global::SleepingAvatar.BindRenderer <global::ArmorModelLegs>(prefabRenderer, this.legArmor, this.legMeshFilter, this.legRenderer);
        global::SleepingAvatar.BindRenderer <global::ArmorModelTorso>(prefabRenderer, this.torsoArmor, this.torsoMeshFilter, this.torsoRenderer);
        global::SleepingAvatar.BindRenderer <global::ArmorModelHead>(prefabRenderer, this.headArmor, this.headMeshFilter, this.headRenderer);
    }
    // Token: 0x060003C2 RID: 962 RVA: 0x00011ED4 File Offset: 0x000100D4
    private void ClientLocalDeath()
    {
        global::Ragdoll ragdoll = this.DeathRagdoll();

        if (base.localControlled)
        {
            if (!global::actor.forceThirdPerson)
            {
                global::CameraMount componentInChildren = base.GetComponentInChildren <global::CameraMount>();
                if (componentInChildren && componentInChildren.open)
                {
                    global::RagdollTransferInfoProvider ragdollTransferInfoProvider = base.controller as global::RagdollTransferInfoProvider;
                    Transform transform;
                    bool      flag;
                    if (ragdollTransferInfoProvider != null)
                    {
                        try
                        {
                            flag = ragdollTransferInfoProvider.RagdollTransferInfo.FindHead(ragdoll.transform, out transform);
                        }
                        catch (Exception ex)
                        {
                            Debug.LogException(ex, this);
                            transform = null;
                            flag      = false;
                        }
                    }
                    else
                    {
                        transform = null;
                        flag      = false;
                    }
                    if (flag)
                    {
                        Vector3 vector = transform.InverseTransformPoint(componentInChildren.transform.position);
                        vector.y += 0.08f;
                        Vector3 vector2 = transform.TransformPoint(vector);
                        ragdoll.origin += vector2 - transform.position;
                        global::CameraMount cameraMount = global::CameraMount.CreateTemporaryCameraMount(componentInChildren, transform);
                        cameraMount.camera.nearClipPlane = 0.02f;
                    }
                    global::ArmorModelRenderer local = ragdoll.GetLocal <global::ArmorModelRenderer>();
                    if (local)
                    {
                        local.enabled = false;
                    }
                }
                else
                {
                    Debug.Log("No camera?");
                }
            }
            Object.Destroy(base.GetComponent <global::LocalDamageDisplay>());
        }
    }
    // Token: 0x060003BF RID: 959 RVA: 0x00011C90 File Offset: 0x0000FE90
    private global::Ragdoll CreateRagdoll()
    {
        global::CharacterRagdollTrait trait = base.GetTrait <global::CharacterRagdollTrait>();

        if (trait)
        {
            GameObject      gameObject = Object.Instantiate(trait.ragdollPrefab, base.transform.position, base.transform.rotation) as GameObject;
            global::Ragdoll component  = gameObject.GetComponent <global::Ragdoll>();
            component.sourceMain  = base.idMain;
            this._ragdollInstance = gameObject;
            Object.Destroy(gameObject, 80f);
            this.deathShot.LinkRagdoll(base.transform, gameObject);
            global::ArmorModelRenderer local  = base.GetLocal <global::ArmorModelRenderer>();
            global::ArmorModelRenderer local2 = component.GetLocal <global::ArmorModelRenderer>();
            if (local && local2)
            {
                local2.BindArmorModels(local.GetArmorModelMemberMapCopy());
            }
            return(component);
        }
        return(null);
    }
 // Token: 0x06003D07 RID: 15623 RVA: 0x000DA8DC File Offset: 0x000D8ADC
 private bool CreateRagdoll()
 {
     if (this.ragdollPrefab)
     {
         global::ArmorModelRenderer local = this.ragdollPrefab.GetLocal <global::ArmorModelRenderer>();
         if (local)
         {
             ActorRig actorRig = local.actorRig;
             if (actorRig)
             {
                 AnimationClip animationClip;
                 float         num;
                 if (actorRig.FindPoseClip("sleep", ref animationClip, ref num))
                 {
                     this.ragdollInstance            = (Object.Instantiate(this.ragdollPrefab, base.transform.position, base.transform.rotation) as global::Ragdoll);
                     this.ragdollInstance.sourceMain = this;
                     GameObject gameObject = this.ragdollInstance.gameObject;
                     Object.Destroy(gameObject, 80f);
                     gameObject.SampleAnimation(animationClip, num);
                     local = this.ragdollInstance.GetLocal <global::ArmorModelRenderer>();
                     global::ArmorModelMemberMap map = default(global::ArmorModelMemberMap);
                     bool flag = false;
                     flag |= global::SleepingAvatar.BindArmorMap <global::ArmorModelFeet>(this.footArmor, ref map);
                     flag |= global::SleepingAvatar.BindArmorMap <global::ArmorModelLegs>(this.legArmor, ref map);
                     flag |= global::SleepingAvatar.BindArmorMap <global::ArmorModelTorso>(this.torsoArmor, ref map);
                     flag |= global::SleepingAvatar.BindArmorMap <global::ArmorModelHead>(this.headArmor, ref map);
                     if (flag)
                     {
                         local.BindArmorModels(map);
                     }
                     return(true);
                 }
             }
         }
     }
     return(false);
 }
    // Token: 0x06003D03 RID: 15619 RVA: 0x000DA6D4 File Offset: 0x000D88D4
    private static void BindRenderer <TArmorModel>(global::ArmorModelRenderer prefabRenderer, global::ArmorDataBlock armor, MeshFilter filter, MeshRenderer renderer) where TArmorModel : global::ArmorModel <TArmorModel>, new()
    {
        TArmorModel tarmorModel;

        if (armor)
        {
            tarmorModel = armor.GetArmorModel <TArmorModel>();
            if (!tarmorModel && prefabRenderer)
            {
                tarmorModel = prefabRenderer.GetArmorModel <TArmorModel>();
            }
        }
        else
        {
            if (!prefabRenderer)
            {
                return;
            }
            tarmorModel = prefabRenderer.GetArmorModel <TArmorModel>();
        }
        if (!tarmorModel)
        {
            return;
        }
        if (global::ArmorModelRenderer.Censored && tarmorModel.censoredModel)
        {
            tarmorModel = tarmorModel.censoredModel;
        }
        Mesh sharedMesh;

        if (tarmorModel && tarmorModel.actorMeshInfo.FindPose("sleep", ref sharedMesh))
        {
            filter.sharedMesh        = sharedMesh;
            renderer.sharedMaterials = tarmorModel.sharedMaterials;
        }
    }
Beispiel #6
0
    // Token: 0x06000426 RID: 1062 RVA: 0x00014C84 File Offset: 0x00012E84
    private static bool GetCharacterStuff(ref global::ConsoleSystem.Arg args, out global::Character character, out global::CameraMount camera, out global::ItemRepresentation itemRep, out global::ArmorModelRenderer armor)
    {
        character = null;
        itemRep   = null;
        armor     = null;
        camera    = global::CameraMount.current;
        if (!camera)
        {
            args.ReplyWith("Theres no active camera mount.");
            return(false);
        }
        character = (IDBase.GetMain(camera) as global::Character);
        if (!character)
        {
            args.ReplyWith("theres no character for the current mounted camera");
            return(false);
        }
        armor = character.GetLocal <global::ArmorModelRenderer>();
        global::InventoryHolder local = character.GetLocal <global::InventoryHolder>();

        if (local)
        {
            itemRep = local.itemRepresentation;
        }
        return(true);
    }