Beispiel #1
0
        static int Main(string[] args)
        {
            string sysDir, msg = string.Empty;
            string defSysDir = @"C:\GAMS\win32\24.0";

            if (Environment.GetCommandLineArgs().Length > 1)
            {
                sysDir = Environment.GetCommandLineArgs()[1];
            }
            else
            {
                sysDir = defSysDir;
            }

            Console.WriteLine("Loading objects from GAMS system directory: " + sysDir);

            gamsx = new gamsxcs(sysDir, ref msg);
            if (!string.IsNullOrEmpty(msg))
            {
                Console.WriteLine("Could not create gamsx object: " + msg);
                return(1);
            }
            gdx = new gdxcs(sysDir, ref msg);
            if (!string.IsNullOrEmpty(msg))
            {
                Console.WriteLine("Could not create gdx object: " + msg);
                return(1);
            }
            opt = new optcs(sysDir, ref msg);
            if (!string.IsNullOrEmpty(msg))
            {
                Console.WriteLine("Could not create opt object: " + msg);
                return(1);
            }

            if (!WriteModelData("demanddata.gdx"))
            {
                Console.WriteLine("Model data not written");
                return(1);
            }

            if (!CallGams(sysDir))
            {
                Console.WriteLine("Call to GAMS failed");
                return(1);
            }

            if (!ReadSolutionData("results.gdx"))
            {
                Console.WriteLine("Could not read solution back");
                return(1);
            }

            return(0);
        }
Beispiel #2
0
        static int Main(string[] args)
        {
            string sysDir, msg = string.Empty;
            string defSysDir = @"C:\GAMS\win32\24.0";

            if (Environment.GetCommandLineArgs().Length > 1)
                sysDir = Environment.GetCommandLineArgs()[1];
            else
                sysDir = defSysDir;

            Console.WriteLine("Loading objects from GAMS system directory: " + sysDir);

            gamsx = new gamsxcs(sysDir, ref msg);
            if (!string.IsNullOrEmpty(msg))
            {
                Console.WriteLine("Could not create gamsx object: " + msg);
                return 1;
            }
            gdx = new gdxcs(sysDir, ref msg);
            if (!string.IsNullOrEmpty(msg))
            {
                Console.WriteLine("Could not create gdx object: " + msg);
                return 1;
            }
            opt = new optcs(sysDir, ref msg);
            if (!string.IsNullOrEmpty(msg))
            {
                Console.WriteLine("Could not create opt object: " + msg);
                return 1;
            }

            if (!WriteModelData("demanddata.gdx"))
            {
                Console.WriteLine("Model data not written");
                return 1;
            }

            if (!CallGams(sysDir))
            {
                Console.WriteLine("Call to GAMS failed");
                return 1;
            }

            if (!ReadSolutionData("results.gdx"))
            {
                Console.WriteLine("Could not read solution back");
                return 1;
            }

            return 0;
        }