Beispiel #1
0
    void Start()
    {
        flipperBar   = FindObjectOfType <flipperBar>();
        rightFlipp   = FindObjectOfType <RightFlipp>();
        ballLauncher = FindObjectOfType <ballLauncher>();

        animator = GetComponent <Animator>();
    }
Beispiel #2
0
 // Start is called before the first frame update
 void Start()
 {
     flipper = FindObjectOfType <flipperBar>();
 }