Beispiel #1
0
    void Start()
    {
        buttonValue  = GameObject.Find("ClickButton2").GetComponent("DigitalInput") as DigitalInput;
        buttonValue2 = GameObject.Find("ClickButton").GetComponent("DigitalInput") as DigitalInput;

        fireCheckImage = GameObject.Find("fireExCheck").GetComponent("objectUsing") as objectUsing;

        collObjValue = GameObject.Find("fire extinguisher").GetComponent("fireCheck") as fireCheck;

        theWindow = GetComponent <AudioSource>();

        windowObj1 = GameObject.Find("WindowUp1");
        windowObj2 = GameObject.Find("WindowUp3");
        windowObj3 = GameObject.Find("WindowUp5");
        windowObj4 = GameObject.Find("WindowUp7");
        windowObj5 = GameObject.Find("WindowUp9");
        windowObj6 = GameObject.Find("WindowUp11");
        windowObj7 = GameObject.Find("WindowUp13");
        windowObj8 = GameObject.Find("WindowUp15");

        windowObjCheck1 = GameObject.Find("WindowUp1").GetComponent("windowWork") as windowWork;
        windowObjCheck2 = GameObject.Find("WindowUp3").GetComponent("windowWork") as windowWork;
        windowObjCheck3 = GameObject.Find("WindowUp5").GetComponent("windowWork") as windowWork;
        windowObjCheck4 = GameObject.Find("WindowUp7").GetComponent("windowWork") as windowWork;
        windowObjCheck5 = GameObject.Find("WindowUp9").GetComponent("windowWork") as windowWork;
        windowObjCheck6 = GameObject.Find("WindowUp11").GetComponent("windowWork") as windowWork;
        windowObjCheck7 = GameObject.Find("WindowUp13").GetComponent("windowWork") as windowWork;
        windowObjCheck8 = GameObject.Find("WindowUp15").GetComponent("windowWork") as windowWork;
    }
Beispiel #2
0
 void Start()
 {
     buttonValue = GameObject.Find("ClickButton2").GetComponent("DigitalInput") as DigitalInput;
     fireEx      = GameObject.Find("fire extinguisher").GetComponent("fireCheck") as fireCheck;
 }