// Use this for initialization void Start() { currentHealth = startingHealth; eCounter = GameObject.Find("enemyCounter").GetComponent <enemyCounter>(); healthBar.fillAmount = currentHealth / startingHealth; enemyai = GetComponent <EnemyAI>(); }
// Use this for initialization void Start() { //Get Animator anim = GetComponent <Animator>(); //Get Enemy counter and it's script eCounter = GameObject.Find("enemyCounter"); numberOfEnemies = eCounter.GetComponent <enemyCounter>(); }
// Use this for initialization void Start() { bool haveEntered = false; //Get the menu controller and it's script mController = GameObject.Find("MenuControlObject"); menuController = mController.GetComponent <MenuControl>(); //Get the enemyCounter and it's script eCounter = GameObject.Find("enemyCounter"); numberOfEnemies = eCounter.GetComponent <enemyCounter>(); }
void Start() { eCounter = GameObject.Find("enemyCounter").GetComponent <enemyCounter>(); }
// Use this for initialization void Start() { currentHealth = startingHealth; eCounter = GameObject.Find("enemyCounter").GetComponent <enemyCounter>(); }