Beispiel #1
0
        //オート再生ボタン
        void AutoScrollButtons()
        {
            const int MAXWIDTH = 72;

            EditorGUILayout.BeginVertical(GUI.skin.box);
            if (GUILayout.Button("停止", GUILayout.Height(16), GUILayout.MaxWidth(MAXWIDTH)))
            {
                autoScroll_ = enAutoScroll.Stop;
            }
            if (GUILayout.Button("再生", GUILayout.Height(16), GUILayout.MaxWidth(MAXWIDTH)))
            {
                autoScroll_ = enAutoScroll.Play;
                PlayStartSetup();
            }
            if (GUILayout.Button("ループ再生", GUILayout.Height(16), GUILayout.MaxWidth(MAXWIDTH)))
            {
                autoScroll_ = enAutoScroll.LoopPlay;
                PlayStartSetup();
            }
            //再生速度
            scrollSpeed_ = GUILayout.HorizontalSlider(scrollSpeed_, 0.1f, 1.0f, GUILayout.MaxWidth(MAXWIDTH));

            isMovePos_ = GUILayout.Toggle(isMovePos_, "位置移動反映");
            EditorGUILayout.EndVertical();
        }
Beispiel #2
0
        void AutoScrolling()
        {
            if ((autoScroll_ == enAutoScroll.Play) ||
                (autoScroll_ == enAutoScroll.LoopPlay))
            {
                int frameCount = (int)((EditorApplication.timeSinceStartup - playStartTime_) * ARIMotionMainWindow.FPS * scrollSpeed_);
                if (frameCount >= lastFrame_)
                {
                    if (autoScroll_ == enAutoScroll.Play)
                    {
                        autoScroll_ = enAutoScroll.Stop;                        //停止
                    }
                    else if (autoScroll_ == enAutoScroll.LoopPlay)
                    {
                        frameCount     = 0;
                        playStartTime_ = EditorApplication.timeSinceStartup;                        //振り出し
                    }
                }

                selectedPos_   = frameCount * WindowSettings.TACK_FRAME_WIDTH;
                selectedFrame_ = frameCount;
                parent_.RepaintAllWindow();
            }
        }