public bool NetHandle_Editor_SelectionChanged(eNetCmd cmd, UsCmd c) { int count = c.ReadInt32(); UsLogging.Printf("eNetCmd.SV_Editor_SelectionChanged received ({0}, inst count: {1}).", c.Buffer.Length, count); _instances.Clear(); for (int i = 0; i < count; i++) { int instID = c.ReadInt32(); _instances.Add(instID); } MeshGrid.Dispatcher.Invoke(new Action(() => { ClearAllSelectionsAndHighlightedObjects(); var meshes = HighlightMeshes(_instances, Colors.PaleTurquoise); foreach (var mesh in meshes) { var matLst = HighlightMaterialByMesh(mesh, Colors.PaleTurquoise); foreach (var mat in matLst) HighlightTextureByMaterial(mat, Colors.PaleTurquoise); } })); return true; }
private bool Handle_ServerLogging(eNetCmd cmd, UsCmd c) { UsLogPacket pkt = new UsLogPacket(c); UsNetLogging.Print(pkt); return(true); }
private bool NetHandle_ExecCommand(string clientID, eNetCmd cmd, UsCmd c) { string str = c.ReadString(); string[] args = str.Split((char[])Array.Empty <char>()); if (args.Length == 0) { Log.Info((object)"empty command received, ignored.", (object[])Array.Empty <object>()); return(false); } UsvClientConsoleCmdHandler consoleCmdHandler; if (!this._clientConsoleCmdHandlers.TryGetValue(args[0].ToLower(), out consoleCmdHandler)) { Log.Info((object)"unknown command ('{0}') received, ignored.", (object)str); return(false); } bool flag = consoleCmdHandler(clientID, args); UsCmd cmd1 = new UsCmd(); cmd1.WriteNetCmd(eNetCmd.SV_ExecCommandResponse); cmd1.WriteInt32(!flag ? 0 : 1); this.SendCommand(clientID, cmd1); return(true); }
private bool NetHandle_ExecCommand(string clientID, eNetCmd cmd, UsCmd c) { string read = c.ReadString(); string[] fragments = read.Split(); if (fragments.Length == 0) { Log.Info("empty command received, ignored."); return(false); } UsvClientConsoleCmdHandler handler; if (!_clientConsoleCmdHandlers.TryGetValue(fragments[0].ToLower(), out handler)) { Log.Info("unknown command ('{0}') received, ignored.", read); return(false); } bool succ = handler(clientID, fragments); UsCmd reply = new UsCmd(); reply.WriteNetCmd(eNetCmd.SV_ExecCommandResponse); reply.WriteInt32(succ ? 1 : 0); SendCommand(clientID, reply); return(true); }
public UsCmdExecResult ExecuteClient(string clientID, UsCmd c) { try { eNetCmd cmd = c.ReadNetCmd(); UsClientCmdHandler handler; if (!m_clientHandlers.TryGetValue(cmd, out handler)) { return(UsCmdExecResult.HandlerNotFound); } if (handler(clientID, cmd, c)) { return(UsCmdExecResult.Succ); } else { return(UsCmdExecResult.Failed); } } catch (Exception ex) { Console.WriteLine("[cmd] Execution failed. ({0})", ex.Message); return(UsCmdExecResult.Failed); } }
public static bool Handle_ServerLogging(eNetCmd cmd, UsCmd c) { UsLogPacket pkt = new UsLogPacket(c); string logTypeStr = ""; switch (pkt.LogType) { case UsLogType.Error: case UsLogType.Exception: case UsLogType.Assert: case UsLogType.Warning: logTypeStr = string.Format("{1}", pkt.LogType); break; case UsLogType.Log: default: break; } string timeStr = string.Format("{0:0.00}({1})", pkt.RealtimeSinceStartup, pkt.SeqID); string ret = string.Format("{0} {1} <color=white>{2}</color>", timeStr, logTypeStr, pkt.Content); if (!string.IsNullOrEmpty(pkt.Callstack)) { ret += string.Format("\n<color=gray>{0}</color>", pkt.Callstack); } Debug.Log(ret); return(true); }
private bool NetHandle_Editor_SelectionChanged(eNetCmd cmd, UsCmd c) { int count = c.ReadInt32(); UsLogging.Printf("eNetCmd.SV_Editor_SelectionChanged received ({0}, inst count: {1}).", c.Buffer.Length, count); _instances.Clear(); for (int i = 0; i < count; i++) { int instID = c.ReadInt32(); _instances.Add(instID); } MeshGrid.Dispatcher.Invoke(new Action(() => { ClearAllSelectionsAndHighlightedObjects(); var meshes = HighlightMeshes(_instances, Colors.PaleTurquoise); foreach (var mesh in meshes) { var matLst = HighlightMaterialByMesh(mesh, Colors.PaleTurquoise); foreach (var mat in matLst) { HighlightTextureByMaterial(mat, Colors.PaleTurquoise); } } })); return(true); }
public bool NetHandle_FrameData_Material(eNetCmd cmd, UsCmd c) { UsLogging.Printf("eNetCmd.Handle_FrameData_Material received ({0}).", c.Buffer.Length); var materials = new ObservableCollection <MaterialObject>(); int count = c.ReadInt32(); for (int i = 0; i < count; i++) { var m = new MaterialObject(); m.InstID = c.ReadInt32(); m.Name = c.ReadString(); m.ShaderName = c.ReadString(); m.RefCnt = c.ReadInt32(); m.RefList = new List <int>(); for (int k = 0; k < m.RefCnt; k++) { int owner = c.ReadInt32(); m.RefList.Add(owner); } materials.Add(m); } MaterialGrid.Dispatcher.Invoke(new Action(() => { title_material.Text = string.Format("Materials ({0})", materials.Count); MaterialGrid.DataContext = materials; })); return(true); }
public bool NetHandle_FrameDataV2_Names(eNetCmd cmd, UsCmd c) { MeshGrid.Dispatcher.Invoke(new Action(() => { int count = c.ReadInt32(); UsLogging.Printf("eNetCmd.NetHandle_FrameDataV2_Names [b]({0} got)[/b].", count); for (int i = 0; i < count; i++) { int instID = c.ReadInt32(); string instName = c.ReadString(); foreach (var item in MeshGrid.Items) { MeshObject mo = item as MeshObject; if (mo != null && mo.InstID == instID) { mo.Name = instName; } } } MeshGrid.Items.Refresh(); })); return(true); }
public bool NetHandle_FrameData_Texture(eNetCmd cmd, UsCmd c) { UsLogging.Printf("eNetCmd.Handle_FrameData_Texture received ({0}).", c.Buffer.Length); var textures = new ObservableCollection <TextureObject>(); int count = c.ReadInt32(); for (int i = 0; i < count; i++) { var m = new TextureObject(); m.InstID = c.ReadInt32(); m.Name = c.ReadString(); m.PixelSize = c.ReadString(); m.MemSize = c.ReadString(); m.RefCnt = c.ReadInt32(); m.RefList = new List <int>(); for (int k = 0; k < m.RefCnt; k++) { int owner = c.ReadInt32(); m.RefList.Add(owner); } textures.Add(m); } TextureGrid.Dispatcher.Invoke(new Action(() => { title_texture.Text = string.Format("Textures ({0})", textures.Count); TextureGrid.DataContext = textures; })); return(true); }
private bool NetHandle_FlyToObject(eNetCmd cmd, UsCmd c) { int instID = c.ReadInt32(); UsEditorNotifer.Instance.PostMessage_FlyToObject(instID); return(true); }
private bool Handle_HandshakeResponse(eNetCmd cmd, UsCmd c) { NetUtil.Log("eNetCmd.SV_HandshakeResponse received, connection validated.", (object[])Array.Empty <object>()); SysPost.InvokeMulticast((object)this, (MulticastDelegate)this.LogicallyConnected); this._guardTimer.Deactivate(); return(true); }
private bool NetHandle_KeepAlive(string clientID, eNetCmd cmd, UsCmd c) { UsCmd reply = new UsCmd(); reply.WriteNetCmd(eNetCmd.SV_KeepAliveResponse); SendCommand(clientID, reply); return(true); }
private bool Handle_ExecCommandResponse(eNetCmd cmd, UsCmd c) { int code = c.ReadInt32(); NetUtil.Log("command executing result: [b]{0}[/b]", code); return(true); }
private bool NetHandle_KeepAlive(eNetCmd cmd, UsCmd c) { UsCmd reply = new UsCmd(); reply.WriteNetCmd(eNetCmd.SV_KeepAliveResponse); UsNet.Instance.SendCommand(reply); return(true); }
private bool NetHandle_KeepAlive(string clientID, eNetCmd cmd, UsCmd c) { UsCmd cmd1 = new UsCmd(); cmd1.WriteNetCmd(eNetCmd.SV_KeepAliveResponse); this.SendCommand(clientID, cmd1); return(true); }
private bool Handle_ExecCommandResponse(eNetCmd cmd, UsCmd c) { string ret = c.ReadString(); UsLogging.Printf(string.Format("command executing result: [b]{0}[/b]", ret)); return(true); }
private bool NetHandle_Handshake(string clientID, eNetCmd cmd, UsCmd c) { this.NetLog("executing handshake.", (object[])Array.Empty <object>()); UsCmd cmd1 = new UsCmd(); cmd1.WriteNetCmd(eNetCmd.SV_HandshakeResponse); this.SendCommand(clientID, cmd1); return(true); }
public void WriteNetCmd(eNetCmd cmd) { if (m_writeOffset != 0) { throw new System.Exception("net command should be written as the first 2 bytes."); } WriteInt16((short)cmd); }
private bool NetHandle_Handshake(eNetCmd cmd, UsCmd c) { Debug.Log("executing handshake."); UsCmd reply = new UsCmd(); reply.WriteNetCmd(eNetCmd.SV_HandshakeResponse); UsNet.Instance.SendCommand(reply); return(true); }
private bool Handle_HandshakeResponse(eNetCmd cmd, UsCmd c) { NetUtil.Log("eNetCmd.SV_HandshakeResponse received, connection validated."); SysPost.InvokeMulticast(this, LogicallyConnected); _guardTimer.Deactivate(); return(true); }
private bool NetHandle_ExecCommand(eNetCmd cmd, UsCmd c) { string read = c.ReadString(); UsCmd reply = new UsCmd(); reply.WriteNetCmd(eNetCmd.SV_ExecCommandResponse); reply.WriteString(string.Format("str: {0}, len: {1}", read, read.Length)); UsNet.Instance.SendCommand(reply); return(true); }
private bool NetHandle_Handshake(string clientID, eNetCmd cmd, UsCmd c) { NetLog("executing handshake."); UsCmd reply = new UsCmd(); reply.WriteNetCmd(eNetCmd.SV_HandshakeResponse); SendCommand(clientID, reply); return(true); }
bool NetHandle_StartAnalysePixels(eNetCmd cmd, UsCmd c) { int count = c.ReadInt32(); for (int i = 0; i < count; ++i ) { string msg = c.ReadString(); UsLogging.Printf(msg); } return true; }
public bool NetHandle_SendLuaProfilerMsg(eNetCmd cmd, UsCmd c) { string data = c.ReadString(); if (!string.IsNullOrEmpty(data)) { sessionMsgList.Add(data); } return(true); }
private bool NetHandle_ExecCommand(eNetCmd cmd, UsCmd c) { string fullcmd = c.ReadString(); bool flag = UsvConsole.Instance.ExecuteCommand(fullcmd); UsCmd cmd1 = new UsCmd(); cmd1.WriteNetCmd(eNetCmd.SV_ExecCommandResponse); cmd1.WriteInt32(!flag ? 0 : 1); UsNet.Instance.SendCommand(cmd1); return(true); }
bool NetHandle_StartAnalysePixels(eNetCmd cmd, UsCmd c) { int count = c.ReadInt32(); for (int i = 0; i < count; ++i) { string msg = c.ReadString(); UsLogging.Printf(msg); } return(true); }
private bool NetHandle_ExecCommand(eNetCmd cmd, UsCmd c) { string read = c.ReadString(); bool ret = UsvConsole.Instance.ExecuteCommand(read); UsCmd reply = new UsCmd(); reply.WriteNetCmd(eNetCmd.SV_ExecCommandResponse); reply.WriteInt32 (ret ? 1 : 0); UsNet.Instance.SendCommand(reply); return true; }
private bool NetHandle_ExecCommand(eNetCmd cmd, UsCmd c) { string read = c.ReadString(); bool ret = UsvConsole.Instance.ExecuteCommand(read); UsCmd reply = new UsCmd(); reply.WriteNetCmd(eNetCmd.SV_ExecCommandResponse); reply.WriteInt32(ret ? 1 : 0); UsNet.Instance.SendCommand(reply); return(true); }
private bool NetHandle_Handshake(eNetCmd cmd, UsCmd c) { Debug.Log((object)"executing handshake."); if (!string.IsNullOrEmpty(LogService.LastLogFile)) { Debug.Log((object)("Log Path: " + LogService.LastLogFile)); } UsCmd cmd1 = new UsCmd(); cmd1.WriteNetCmd(eNetCmd.SV_HandshakeResponse); UsNet.Instance.SendCommand(cmd1); return(true); }
public bool Handle_VarTracerJsonParameter(eNetCmd cmd, UsCmd c) { var varTracerInfo = c.ReadString(); if (string.IsNullOrEmpty(varTracerInfo)) { return(false); } lock (_locker) VarTracerNet.Instance.VartracerJsonMsgList.Add(varTracerInfo); //NetUtil.Log("varTracer info{0}", varTracerInfo); return(true); }
private bool Handle_QueryStacksResponse(eNetCmd cmd, UsCmd c) { var stackInfo = c.ReadString(); if (string.IsNullOrEmpty(stackInfo)) { return(false); } _stackInfoObj.writeStackInfo(stackInfo); NetUtil.Log("stack info{0}", stackInfo); return(true); }
public bool Handle_VarTracerInfo(eNetCmd cmd, UsCmd c) { int groupCount = c.ReadInt32(); //NetUtil.Log("read group count: {0}.", groupCount); for (int i = 0; i < groupCount; i++) { var groupName = c.ReadString(); //NetUtil.Log("read group Name: {0}.", groupName); var variableCount = c.ReadInt32(); //NetUtil.Log("read var count : {0}.", variableCount); for (int j = 0; j < variableCount; j++) { var variableName = c.ReadString(); //NetUtil.Log("read variableName: {0}.", variableName); var sessionCount = c.ReadInt32(); //NetUtil.Log("read sessionCount: {0}.", sessionCount); for (int k = 0; k < sessionCount; k++) { long stamp = c.ReadLong(); if (VarTracerNet.Instance.StartTimeStamp == 0) { VarTracerNet.Instance.StartTimeStamp = VarTracerUtils.GetTimeStamp(); VarTracerNet.Instance.NetDeltaTime = VarTracerNet.Instance.StartTimeStamp - stamp; } stamp += VarTracerNet.Instance.NetDeltaTime; //NetUtil.Log("read stamp: {0}.", stamp); float value = c.ReadFloat(); //NetUtil.Log("read value: {0}.", value); VarTracerHandler.UpdateVariable(groupName, variableName, stamp, value); } } var eventCount = c.ReadInt32(); for (int j = 0; j < eventCount; j++) { var eventName = c.ReadString(); var sessionCount = c.ReadInt32(); for (int k = 0; k < sessionCount; k++) { long stamp = c.ReadLong(); float duration = c.ReadFloat(); VarTracerHandler.SendEvent(groupName, stamp, eventName, duration); } } } return(true); }
bool NetHandle_StressTestNames(eNetCmd cmd, UsCmd c) { var effects = new ObservableCollection<EffectObject>(); int count = c.ReadInt32(); for (int i = 0; i < count; i++) { var e = new EffectObject(); e.Name = c.ReadString(); effects.Add(e); } EffectGrid.Dispatcher.Invoke(new Action(() => { EffectGrid.DataContext = effects; })); return true; }
bool NetHandle_QuerySwitchesResponse(eNetCmd cmd, UsCmd c) { int count = c.ReadInt32(); for (int i = 0; i < count; i++) { string name = c.ReadString(); string path = c.ReadString(); short initVal = c.ReadInt16(); _switchersPanel.Dispatcher.Invoke(new Action(() => { AddSwitcher(name, path, initVal != 0); })); } return true; }
bool NetHandle_QuerySlidersResponse(eNetCmd cmd, UsCmd c) { int count = c.ReadInt32(); for (int i = 0; i < count; i++) { string name = c.ReadString(); float minVal = c.ReadFloat(); float maxVal = c.ReadFloat(); float initVal = c.ReadFloat(); _slidersPanel.Dispatcher.Invoke(new Action(() => { AddSlider(name, minVal, maxVal, initVal); })); } return true; }
public bool NetHandle_FrameDataV2(eNetCmd cmd, UsCmd c) { int var = c.ReadInt32(); float f1 = c.ReadFloat(); f1 = c.ReadFloat(); f1 = c.ReadFloat(); var meshList = UsCmdUtil.ReadIntList(c); var materialList = UsCmdUtil.ReadIntList(c); var textureList = UsCmdUtil.ReadIntList(c); MeshGrid.Dispatcher.Invoke(new Action(() => { if (MeshGrid.DataContext == null) { MeshGrid.DataContext = new ObservableCollection<MeshObject>(); } else { ((ObservableCollection<MeshObject>)(MeshGrid.DataContext)).Clear(); } })); { UsCmd req = new UsCmd(); req.WriteNetCmd(eNetCmd.CL_FrameV2_RequestMeshes); UsCmdUtil.WriteIntList(req, meshList); NetManager.Instance.Send(req); UsLogging.Printf("eNetCmd.NetHandle_FrameDataV2 [b]({0} meshes expected)[/b].", meshList.Count); } { UsCmd req = new UsCmd(); req.WriteNetCmd(eNetCmd.CL_FrameV2_RequestNames); UsCmdUtil.WriteIntList(req, meshList); NetManager.Instance.Send(req); UsLogging.Printf("eNetCmd.NetHandle_FrameDataV2 [b]({0} names expected)[/b].", meshList.Count); } return true; }
private bool NetHandle_KeepAlive(eNetCmd cmd, UsCmd c) { UsCmd reply = new UsCmd(); reply.WriteNetCmd(eNetCmd.SV_KeepAliveResponse); UsNet.Instance.SendCommand(reply); return true; }
public void RegisterCmdHandler(eNetCmd cmd, UsCmdHandler handler) { _cmdParser.RegisterHandler(cmd, handler); }
private bool NetHandle_QuerySwitches(eNetCmd cmd, UsCmd c) { UsCmd pkt = new UsCmd(); pkt.WriteNetCmd(eNetCmd.SV_QuerySwitchesResponse); pkt.WriteInt32(GameInterface.ObjectNames.Count); foreach (var name in GameInterface.ObjectNames) { //Log.Info("{0} {1} switch added.", name.Key, name.Value); pkt.WriteString(name.Key); pkt.WriteString(name.Value); pkt.WriteInt16(1); } UsNet.Instance.SendCommand(pkt); return true; }
private bool NetHandle_FlyToObject(eNetCmd cmd, UsCmd c) { int instID = c.ReadInt32 (); UsEditorNotifer.Instance.PostMessage_FlyToObject (instID); return true; }
private bool NetHandle_FrameV2_RequestNames(eNetCmd cmd, UsCmd c) { if (DataCollector.Instance != null) { List<int> instIDs = UsCmdUtil.ReadIntList(c); foreach (var slice in UsGeneric.Slice(instIDs, SLICE_COUNT)) { UsCmd fragment = new UsCmd(); fragment.WriteNetCmd(eNetCmd.SV_FrameDataV2_Names); fragment.WriteInt32 (slice.Count); foreach (int instID in slice) { DataCollector.Instance.WriteName(instID, fragment); } UsNet.Instance.SendCommand (fragment); } } return true; }
private bool NetHandle_FrameV2_RequestMeshes(eNetCmd cmd, UsCmd c) { if (DataCollector.Instance != null) { List<int> meshIDs = UsCmdUtil.ReadIntList(c); //Debug.Log(string.Format("requesting meshes - count ({0})", meshIDs.Count)); foreach (var slice in UsGeneric.Slice(meshIDs, SLICE_COUNT)) { UsCmd fragment = new UsCmd(); fragment.WriteNetCmd(eNetCmd.SV_FrameDataV2_Meshes); fragment.WriteInt32 (slice.Count); foreach (int meshID in slice) { DataCollector.Instance.MeshTable.WriteMesh(meshID, fragment); } UsNet.Instance.SendCommand (fragment); } } return true; }
public bool NetHandle_FrameData_Texture(eNetCmd cmd, UsCmd c) { UsLogging.Printf("eNetCmd.Handle_FrameData_Texture received ({0}).", c.Buffer.Length); var textures = new ObservableCollection<TextureObject>(); int count = c.ReadInt32(); for (int i = 0; i < count; i++) { var m = new TextureObject(); m.InstID = c.ReadInt32(); m.Name = c.ReadString(); m.PixelSize = c.ReadString(); m.MemSize = c.ReadString(); m.RefCnt = c.ReadInt32(); m.RefList = new List<int>(); for (int k = 0; k < m.RefCnt; k++) { int owner = c.ReadInt32(); m.RefList.Add(owner); } textures.Add(m); } TextureGrid.Dispatcher.Invoke(new Action(() => { title_texture.Text = string.Format("Textures ({0})", textures.Count); TextureGrid.DataContext = textures; })); return true; }
public void RegisterHandler(eNetCmd cmd, UsCmdHandler handler) { m_handlers[cmd] = handler; }
public bool NetHandle_FrameData_Material(eNetCmd cmd, UsCmd c) { UsLogging.Printf("eNetCmd.Handle_FrameData_Material received ({0}).", c.Buffer.Length); var materials = new ObservableCollection<MaterialObject>(); int count = c.ReadInt32(); for (int i = 0; i < count; i++) { var m = new MaterialObject(); m.InstID = c.ReadInt32(); m.Name = c.ReadString(); m.ShaderName = c.ReadString(); m.RefCnt = c.ReadInt32(); m.RefList = new List<int>(); for (int k = 0; k < m.RefCnt; k++) { int owner = c.ReadInt32(); m.RefList.Add(owner); } materials.Add(m); } MaterialGrid.Dispatcher.Invoke(new Action(() => { title_material.Text = string.Format("Materials ({0})", materials.Count); MaterialGrid.DataContext = materials; })); return true; }
private bool NetHandle_RequestFrameData(eNetCmd cmd, UsCmd c) { if (DataCollector.Instance == null) return true; FrameData data = DataCollector.Instance.CollectFrameData(); UsNet.Instance.SendCommand(data.CreatePacket()); UsNet.Instance.SendCommand(DataCollector.Instance.CreateMaterialCmd()); UsNet.Instance.SendCommand(DataCollector.Instance.CreateTextureCmd()); UsCmd end = new UsCmd(); end.WriteNetCmd(eNetCmd.SV_FrameDataEnd); UsNet.Instance.SendCommand (end); //Debug.Log(string.Format("creating frame packet: id {0} mesh count {1}", eNetCmd.SV_FrameDataV2, data._frameMeshes.Count)); return true; }
public void RegisterCmdHandler(eNetCmd cmd, UsCmdHandler handler) { _client.RegisterCmdHandler(cmd, handler); }
private bool NetHandle_QuerySliders(eNetCmd cmd, UsCmd c) { UsCmd pkt = new UsCmd(); pkt.WriteNetCmd(eNetCmd.SV_QuerySlidersResponse); pkt.WriteInt32(GameInterface.VisiblePercentages.Count); foreach (var p in GameInterface.VisiblePercentages) { //Log.Info("{0} slider added.", p.Key); pkt.WriteString(p.Key); pkt.WriteFloat(0.0f); pkt.WriteFloat(100.0f); pkt.WriteFloat((float)p.Value); } UsNet.Instance.SendCommand(pkt); return true; }
public bool NetHandle_FrameDataV2_Meshes(eNetCmd cmd, UsCmd c) { MeshGrid.Dispatcher.Invoke(new Action(() => { int count = c.ReadInt32(); UsLogging.Printf("eNetCmd.NetHandle_FrameDataV2_Meshes [b]({0} got)[/b].", count); for (int i = 0; i < count; i++) { var m = new MeshObject(); m.Visible = true; m.InstID = c.ReadInt32(); m.VertCnt = c.ReadInt32(); m.TriCnt = c.ReadInt32(); m.MatCnt = c.ReadInt32(); m.Size = c.ReadFloat(); ((ObservableCollection<MeshObject>)(MeshGrid.DataContext)).Add(m); } })); return true; }
public bool NetHandle_FrameDataV2_Names(eNetCmd cmd, UsCmd c) { MeshGrid.Dispatcher.Invoke(new Action(() => { int count = c.ReadInt32(); UsLogging.Printf("eNetCmd.NetHandle_FrameDataV2_Names [b]({0} got)[/b].", count); for (int i = 0; i < count; i++) { int instID = c.ReadInt32(); string instName = c.ReadString(); foreach (var item in MeshGrid.Items) { MeshObject mo = item as MeshObject; if (mo != null && mo.InstID == instID) { mo.Name = instName; } } } MeshGrid.Items.Refresh(); })); return true; }
private bool Handle_HandshakeResponse(eNetCmd cmd, UsCmd c) { UsLogging.Printf("eNetCmd.SV_HandshakeResponse received, connection validated."); SysPost.InvokeMulticast(this, LogicallyConnected); _guardTimer.Deactivate(); return true; }
private bool NetHandle_Handshake(eNetCmd cmd, UsCmd c) { Debug.Log("executing handshake."); if (!string.IsNullOrEmpty(LogService.LastLogFile)) { Debug.Log("Log Path: " + LogService.LastLogFile); } UsCmd reply = new UsCmd(); reply.WriteNetCmd(eNetCmd.SV_HandshakeResponse); UsNet.Instance.SendCommand(reply); return true; }
private bool Handle_KeepAliveResponse(eNetCmd cmd, UsCmd c) { //UsLogging.Printf("'KeepAlive' received."); return true; }
bool NetHandle_StressTestResult(eNetCmd cmd, UsCmd c) { string name = c.ReadString(); int avgMS = c.ReadInt32(); int maxMS = c.ReadInt32(); int drawcall = c.ReadInt32(); int parCount = c.ReadInt32(); EffectGrid.Dispatcher.Invoke(new Action(() => { foreach (var item in EffectGrid.Items) { EffectObject mo = item as EffectObject; if (mo != null && mo.Name == name) { if (_highlighted != null) { DataGridUtil.ClearHighlighted(EffectGrid, _highlighted); } mo.MSAvg = avgMS; mo.MSMax = maxMS; mo.DrawCallCount = drawcall; mo.TotalParticles = parCount; DataGridUtil.MarkAsHighlighted(EffectGrid, item, Colors.Chartreuse); _highlighted = mo; break; } } })); RunNextEffectStressTest(); return true; }
private bool Handle_ServerLogging(eNetCmd cmd, UsCmd c) { UsLogPacket pkt = new UsLogPacket(c); UsNetLogging.Print(pkt); return true; }
private bool Handle_ExecCommandResponse(eNetCmd cmd, UsCmd c) { int code = c.ReadInt32(); UsLogging.Printf(string.Format("command executing result: [b]{0}[/b]", code)); return true; }
public bool NetHandle_FrameDataEnd(eNetCmd cmd, UsCmd c) { return true; }