public EdgeLogic GetEdge(int levelId, eEdgeType type)
    {
        if (type == eEdgeType.Horizon)
        {
            return(GameObject.Instantiate(hEdge).GetComponent <EdgeLogic>());
        }

        if (type == eEdgeType.Vetical)
        {
            return(GameObject.Instantiate(vEdge).GetComponent <EdgeLogic>());
        }

        return(null);
    }
Beispiel #2
0
    public LevelEdge(LevelNode A, LevelNode B)
    {
        start = A;
        end   = B;

        if (start.xIndex == end.xIndex)
        {
            edgeType = eEdgeType.Vetical;
        }
        else
        {
            edgeType = eEdgeType.Horizon;
        }
        pos = GetPosition(LevelManager.h1, LevelManager.h2);
    }