private void OnServerBtnClick(object sender, RoutedEventArgs e) { // Set the application mode selected. m_appMode = eAppMode.Server; // Display appropriate input controls for this mode. DisplayAppModeBtns(false); DisplayAppModeInput(true); m_appModeSelectionLbl.Content = "Server Mode"; m_connectBtn.Content = "Start"; m_mainWindow.clientNameLbl.Visibility = Visibility.Hidden; m_mainWindow.clientNameTxt.Visibility = Visibility.Hidden; m_msgTxt.Visibility = Visibility.Hidden; m_sendMsgBtn.Visibility = Visibility.Hidden; m_mainWindow.chatBoxScroll.Margin = new Thickness(10); m_mainWindow.connectionsLbl.Content = "Connections: 0"; }
private UIHandler() { // Get current application window context. m_mainWindow = Application.Current.MainWindow as MainWindow; // Get reference to UI elements. m_appMode = eAppMode.None; m_appModeSelectionGrid = m_mainWindow.modeSelectionGrid; m_appModeBtnsGrid = m_mainWindow.appModeBtns; m_appModeInputControlsGrid = m_mainWindow.appModeInputControls; m_appModeSelectionLbl = m_mainWindow.modeSelectionLbl; m_serverModeBtn = m_mainWindow.startServerBtn; m_clientModeBtn = m_mainWindow.startClientBtn; m_findIPBtn = m_mainWindow.refreshIPBtn; m_connectBtn = m_mainWindow.connectBtn; m_sendMsgBtn = m_mainWindow.sendBtn; m_ipAddressTxt = m_mainWindow.ipAddressTxt; m_portTxt = m_mainWindow.portTxt; m_chatBox = m_mainWindow.chatBox; m_msgTxt = m_mainWindow.messageTxtBox; // Subscribe to UI events, button clicks, etc. m_serverModeBtn.Click += OnServerBtnClick; m_clientModeBtn.Click += OnClientBtnClick; m_connectBtn.Click += OnConnectBtnClick; m_sendMsgBtn.Click += OnSendBtnClick; m_msgTxt.KeyUp += OnMsgTxtBoxKeyUp; // Store this machine's IPV4 address. m_ipAddressTxt.Text = ResolveIPAddress(Dns.GetHostName()).ToString(); m_portTxt.Text = "11000"; m_Messages = new List<ChatMessage>(); }
private void OnClientBtnClick(object sender, RoutedEventArgs e) { // Set the application mode selected. m_appMode = eAppMode.Client; // Display appropriate input controls for this mode. DisplayAppModeBtns(false); DisplayAppModeInput(true); m_appModeSelectionLbl.Content = "Client Mode"; m_connectBtn.Content = "Connect"; }