Inheritance: MonoBehaviour
Beispiel #1
1
 static void Main(string[] args)
 {
     dog Dog = new dog();
     cat Cat = new cat();
     string A = Console.ReadLine();
     if (A == "dog")
     {
         Dog.sound();
     }
     else if (A == "cat")
     {
         Cat.sound();
     }
 }
        private void Bt1_Click(object sender, RoutedEventArgs e)
        {
            itsName = Input.Text;
            if (itsName == "cat") {

                c = new cat(words);

                //注册事件
                Say += new AnimalSaying(c.saying);

                //执行事件
                Say(this, new myEventArgs(itsName));//事件中传递参数itsName

                Say -= new AnimalSaying(c.saying);//注销事件*/
            }

            else if (itsName == "dog")
            {

                d = new dog(words);

                //注册事件
                Say += new AnimalSaying(d.saying);

                //执行事件
                Say(this, new myEventArgs(itsName));//事件中传递参数itsName

                Say -= new AnimalSaying(d.saying);//注销事件*/
            }

            else if (itsName == "pig")
            {

                p = new pig(words);

                //注册事件
                Say += new AnimalSaying(p.saying);

                //执行事件
                Say(this, new myEventArgs(itsName));//事件中传递参数itsName

                Say -= new AnimalSaying(p.saying);//注销事件*/
            }

            Input.Text = "";
        }
 private void Button_Click_(object sender, RoutedEventArgs e)
 {
     c = new cat(words);
     d = new dog(words);
     p = new pig(words);
     if (textBox.Text  == "cat" || textBox.Text == "Cat") {
         Say += c.saying;
         Say(this, new myEventArgs(times++));
         Say -= c.saying;
     } else if (textBox.Text == "dog" || textBox.Text == "Dog")
     {
         Say += d.saying;
         Say(this, new myEventArgs(times++));
         Say -= d.saying;
     }
     else if (textBox.Text == "pig" || textBox.Text == "Pig")
     {
         Say += p.saying;
         Say(this, new myEventArgs(times++));
         Say -= p.saying;
     }
     else { }
     textBox.Text = "";
 }
Beispiel #4
1
        private void SpeSay_Click(object sender, RoutedEventArgs e)
        {
            if (t1 == 0)
            {
                c = new cat(words);
                d = new dog(words);
                p = new pig(words);
            }
            string s = ani.Text;
            if (s != "")
            {
                if (s == "cat")
                {
                    SpeSay = new AnimalSaying(c.saying);
                    SpeSay(this, new myEventArgs(t1++));
                    SpeSay -= new AnimalSaying(c.saying);
                }
                else if (s == "dog")
                {
                    SpeSay = new AnimalSaying(d.saying);
                    SpeSay(this, new myEventArgs(t1++));
                    SpeSay -= new AnimalSaying(d.saying);
                }
                else if (s == "pig")
                {
                    SpeSay = new AnimalSaying(p.saying);
                    SpeSay(this, new myEventArgs(t1++));
                    SpeSay -= new AnimalSaying(p.saying);
                }
                ani.Text = "";
            }

        }
Beispiel #5
1
 private void RanSay_Click(object sender, RoutedEventArgs e)
 {
     if (t2 == 0)
     {
         c = new cat(words);
         d = new dog(words);
         p = new pig(words);
     }
     int n = rdm.Next(3);
     switch(n) 
     {
         case 0:
             RanSay = new AnimalSaying(c.saying);
             break;
         case 1:
             RanSay = new AnimalSaying(d.saying);
             break;
         case 2:
             RanSay = new AnimalSaying(p.saying);
             break;
     }
     RanSay(this, new myEventArgs(t2++));
 }
        private void Bt2_Click_1(object sender, RoutedEventArgs e)
        {
            Random ran = new Random();
            int RandKey = ran.Next(1, 4);

            if (RandKey == 1)
            {

                c = new cat(words);

                //注册事件
                Say += new AnimalSaying(c.saying);

                //执行事件
                Say(this, new myEventArgs(itsName));//事件中传递参数itsName

                Say -= new AnimalSaying(c.saying);//注销事件*/
            }

            else if (RandKey == 2)
            {

                d = new dog(words);

                //注册事件
                Say += new AnimalSaying(d.saying);

                //执行事件
                Say(this, new myEventArgs(itsName));//事件中传递参数itsName

                Say -= new AnimalSaying(d.saying);//注销事件*/
            }

            else if (RandKey == 3)
            {
                itsName = "pig";
                p = new pig(words);

                //注册事件
                Say += new AnimalSaying(p.saying);

                //执行事件
                Say(this, new myEventArgs(itsName));//事件中传递参数itsName

                Say -= new AnimalSaying(p.saying);//注销事件*/
            }
        }
Beispiel #7
0
        private void Button_Click(object sender, RoutedEventArgs e)
        {
            words.Text = ""; //C#事件的绑定机制决定了必须每次清空
            if (c == null)
            {
                c = new cat(words);
                d = new dog(words);
                p = new pig(words);
            }

            Random rd   = new Random(); //产生随机数
            int    flag = rd.Next();

            if (flag % 3 == 0) //用取模的结果限定随机输出
            {
                Say += new AnimalSaying(c.saying);
            }
            else if (flag % 3 == 1)
            {
                Say += new AnimalSaying(d.saying);
            }
            else
            {
                Say += new AnimalSaying(p.saying);
            }
            //执行事件
            Say(this, EventArgs.Empty);
        }
Beispiel #8
0
        private void speak_btn_Click(object sender, RoutedEventArgs e)
        {
            Random ran = new Random();
            int    n   = ran.Next(0, 3);

            textBlock.Text = "";
            if (n == 0)
            {
                p      = new pig(textBlock);
                Speak += new animal_speak(p.saying);
            }
            else if (n == 1)
            {
                d      = new dog(textBlock);
                Speak += new animal_speak(d.saying);
            }
            else
            {
                c      = new cat(textBlock);
                Speak += new animal_speak(c.saying);
            }
            Speak(this, new EventArgs());
            switch (n)
            {
            case 0: Speak -= new animal_speak(p.saying); break;

            case 1: Speak -= new animal_speak(d.saying); break;

            case 2: Speak -= new animal_speak(c.saying); break;
            }
        }
Beispiel #9
0
 private void ok_Click(object sender, RoutedEventArgs e)
 {
     if (word_in.Text == "dog")
     {
         word_out.Text = "";
         d             = new dog(word_out);
         Say          += new AnimalSaying(d.saying);
         Say(this, new myEventArgs(times++));  //事件中传递参数times
     }
     else if (word_in.Text == "cat")
     {
         word_out.Text = "";
         c             = new cat(word_out);
         Say          += new AnimalSaying(c.saying);
         Say(this, new myEventArgs(times++));  //事件中传递参数times
     }
     else if (word_in.Text == "pig")
     {
         word_out.Text = "";
         p             = new pig(word_out);
         Say          += new AnimalSaying(p.saying);
         Say(this, new myEventArgs(times++));  //事件中传递参数times
     }
     word_in.Text = "";
 }
Beispiel #10
0
        private void speakButton_Click(object sender, RoutedEventArgs e)
        {
            words.Text = "";
            c          = new cat(words);
            d          = new dog(words);
            p          = new pig(words);
            //获取随机数
            Random r       = new Random();
            int    RandKey = r.Next(0, 30);

            //根据随机数来注销事件和注册事件
            if (RandKey >= 0 && RandKey < 10)
            {
                Say -= new AnimalSaying(d.saying);
                Say -= new AnimalSaying(p.saying);
                Say += new AnimalSaying(c.saying);
            }
            else if (RandKey >= 10 && RandKey < 20)
            {
                Say -= new AnimalSaying(c.saying);
                Say -= new AnimalSaying(p.saying);
                Say += new AnimalSaying(d.saying);
            }
            else
            {
                Say -= new AnimalSaying(c.saying);
                Say -= new AnimalSaying(d.saying);
                Say += new AnimalSaying(p.saying);
            }
            //执行事件
            Say(this, new myEventArgs());
        }
Beispiel #11
0
 public dog(dog i)
 {
     name      = i.name;
     color     = i.color;
     age       = i.age;
     birthYear = i.birthYear;
 }
Beispiel #12
0
        internal string DognameGetTest([PexAssumeUnderTest] dog target)
        {
            string result = target.Dogname;

            return(result);
            // TODO: add assertions to method dogTest.DognameGetTest(dog)
        }
Beispiel #13
0
 private void OK(object sender, RoutedEventArgs e)
 {
     if (input.Text == "cat")
     {
         c          = new cat(words);
         words.Text = "";
         Say       += new AnimalSaying(c.saying);
         Say(this);
     }
     if (input.Text == "dog")
     {
         d          = new dog(words);
         words.Text = "";
         Say       += new AnimalSaying(d.saying);
         Say(this);
     }
     if (input.Text == "pig")
     {
         p          = new pig(words);
         words.Text = "";
         Say       += new AnimalSaying(p.saying);
         Say(this);
     }
     input.Text = "";
 }
Beispiel #14
0
        private void button_Copy_Click(object sender, RoutedEventArgs e)
        {
            words.Text = "";
            c          = new cat(words);
            d          = new dog(words);
            p          = new pig(words);
            Random rd  = new Random();
            int    num = rd.Next(0, 3);

            switch (num)
            {
            case 0:
                Say = new AnimalSaying(p.saying);
                Say(p);
                break;

            case 1:
                Say = new AnimalSaying(d.saying);
                Say(d);
                break;

            case 2:
                Say = new AnimalSaying(c.saying);
                Say(c);
                break;
            }
        }
Beispiel #15
0
 private void Button_Click_1(object sender, RoutedEventArgs e)
 {
     if (textBox.Text == "cat")
     {
         c    = new cat(words);
         Say += new AnimalSaying(c.saying);
         Say(this, new myEventArgs(times++));
         Say         -= new AnimalSaying(c.saying);
         textBox.Text = "";
     }
     else if (textBox.Text == "dog")
     {
         d    = new dog(words);
         Say += new AnimalSaying(d.saying);
         Say(this, new myEventArgs(times++));
         Say         -= new AnimalSaying(d.saying);
         textBox.Text = "";
     }
     else if (textBox.Text == "pig")
     {
         p    = new pig(words);
         Say += new AnimalSaying(p.saying);
         Say(this, new myEventArgs(times++));
         Say         -= new AnimalSaying(p.saying);
         textBox.Text = "";
     }
     else
     {
         textBox.Text = "";
     }
 }
Beispiel #16
0
        private void RanSay_Click(object sender, RoutedEventArgs e)
        {
            if (t2 == 0)
            {
                c = new cat(words);
                d = new dog(words);
                p = new pig(words);
            }
            int n = rdm.Next(3);

            if (n == 0)
            {
                RanSay += c.saying;
                RanSay(this, new myEventArgs(t2++));
                RanSay -= c.saying;
            }
            else if (n == 1)
            {
                RanSay += d.saying;
                RanSay(this, new myEventArgs(t2++));
                RanSay -= d.saying;
            }
            else if (n == 2)
            {
                RanSay += p.saying;
                RanSay(this, new myEventArgs(t2++));
                RanSay -= p.saying;
            }
        }
Beispiel #17
0
        private void SpeSay_Click(object sender, RoutedEventArgs e)
        {
            if (t1 == 0)
            {
                c = new cat(words);
                d = new dog(words);
                p = new pig(words);
            }
            string s = ani.Text;

            if (s != "")
            {
                if (s == "cat")
                {
                    SpeSay += c.saying;
                    SpeSay(this, new myEventArgs(t1++));
                    SpeSay -= c.saying;
                }
                else if (s == "dog")
                {
                    SpeSay += d.saying;
                    SpeSay(this, new myEventArgs(t1++));
                    SpeSay -= d.saying;
                }
                else if (s == "pig")
                {
                    SpeSay += p.saying;
                    SpeSay(this, new myEventArgs(t1++));
                    SpeSay -= p.saying;
                }
                ani.Text = "";
            }
        }
Beispiel #18
0
        private void button_Click(object sender, RoutedEventArgs e)
        {
            if (times % 18 == 0)
            {
                textBlock.Text = "";
            }
            Random ran       = new Random();
            int    RandomKey = ran.Next(0, 6);

            if (RandomKey == 0 || RandomKey == 3)
            {
                c    = new cat(textBlock);
                Say += new AnimalSaying(c.saying);
            }
            else if (RandomKey == 1 || RandomKey == 4)
            {
                d    = new dog(textBlock);
                Say += new AnimalSaying(d.saying);
            }
            else
            {
                p    = new pig(textBlock);
                Say += new AnimalSaying(p.saying);
            }
            Say(this, new myEventArgs(times++));
            Say = null;;
        }
 private void Button_Click_(object sender, RoutedEventArgs e)
 {
     c = new cat(words);
     d = new dog(words);
     p = new pig(words);
     if (textBox.Text == "cat" || textBox.Text == "Cat")
     {
         Say += c.saying;
         Say(this, new myEventArgs(times++));
         Say -= c.saying;
     }
     else if (textBox.Text == "dog" || textBox.Text == "Dog")
     {
         Say += d.saying;
         Say(this, new myEventArgs(times++));
         Say -= d.saying;
     }
     else if (textBox.Text == "pig" || textBox.Text == "Pig")
     {
         Say += p.saying;
         Say(this, new myEventArgs(times++));
         Say -= p.saying;
     }
     else
     {
     }
     textBox.Text = "";
 }
Beispiel #20
0
        private void Button_Click(object sender, RoutedEventArgs e)
        {
            this.textBlock.Text = "";
            if (times == 0)
            {
                c = new cat(this.textBlock);
                d = new dog(this.textBlock);
                p = new pig(this.textBlock);
            }
            Random i = new Random();
            int    x = i.Next(3);

            switch (x)
            {
            case 0:
                Say += new AnimalSaying(c.saying);
                Say(this, new myEventArgs(times++));
                break;

            case 1:
                Say += new AnimalSaying(d.saying);
                Say(this, new myEventArgs(times++));
                // Say -= new AnimalSaying(d.saying);
                break;

            case 2:
                Say += new AnimalSaying(p.saying);
                Say(this, new myEventArgs(times++));
                // Say -= new AnimalSaying(p.saying);
                break;
            }
        }
Beispiel #21
0
        internal dog ConstructorTest(string dogname)
        {
            dog target = new dog(dogname);

            return(target);
            // TODO: add assertions to method dogTest.ConstructorTest(String)
        }
Beispiel #22
0
        private void Button_Click1(object sender, RoutedEventArgs e)
        {
            this.textBlock.Text = "";
            if (ttimes == 0)
            {
                c = new cat(this.textBlock);
                d = new dog(this.textBlock);
                p = new pig(this.textBlock);
                ttimes++;
            }
            switch (this.textBox.Text)
            {
            case "cat":
                Say += new AnimalSaying(c.saying);
                Say(this, new myEventArgs(times++));
                // Say -= new AnimalSaying(c.saying);
                break;

            case "dog":
                Say += new AnimalSaying(d.saying);
                Say(this, new myEventArgs(times++));
                // Say -= new AnimalSaying(d.saying);
                break;

            case "pig":
                Say += new AnimalSaying(p.saying);
                Say(this, new myEventArgs(times++));
                // Say -= new AnimalSaying(p.saying);
                break;

            default:
                break;
            }
            this.textBox.Text = "";
        }
Beispiel #23
0
 static void Main(string[] args)
 {
     try
     {
         Horse Bobby = new Horse(152, 12, "four", "Venison");
         Bobby.YearsOld();
         Bobby.Legs();
         Bobby.TypesofMeat();
         pigs Tommy = new pigs(76, 4, "five", "Bacon, Porkchops");
         Tommy.YearsOld();
         Tommy.Legs();
         Tommy.TypesofMeat();
         Cows Randy = new Cows(200, 5, "three", "Steak");
         Randy.YearsOld();
         Randy.Legs();
         Randy.TypesofMeat();
         dog Jacob = new dog(50, 3, "four", "dog meat");
         Jacob.YearsOld();
         Jacob.Legs();
         Jacob.TypesofMeat();
     }
     catch (FormatException Fex)
     {
         Console.WriteLine(Fex.Message);
         Console.ReadKey();
     }
 }
Beispiel #24
0
 //当用户点击OK按钮对应的操作,实现指定发言
 private void Button_ClickofOK(object sender, RoutedEventArgs e)
 {
     c = new cat(words);
     d = new dog(words);
     p = new pig(words);
     //对应cat
     if (name.Text == "cat")
     {
         Say += new AnimalSaying(c.saying);   //添加事件
         Say(this, new myEventArgs(times++)); //执行事件
         Say -= new AnimalSaying(c.saying);   //删除事件
     }
     //对应dog
     else if (name.Text == "dog")
     {
         Say += new AnimalSaying(d.saying);
         Say(this, new myEventArgs(times++));
         Say -= new AnimalSaying(d.saying);
     }
     //对应pig
     else if (name.Text == "pig")
     {
         Say += new AnimalSaying(p.saying);
         Say(this, new myEventArgs(times++));
         Say -= new AnimalSaying(p.saying);
     }
     name.Text = "";
 }
Beispiel #25
0
        private void okButton_Click(object sender, RoutedEventArgs e)
        {
            words.Text = "";
            c          = new cat(words);
            d          = new dog(words);
            p          = new pig(words);
            //获取输入
            string inputAnimal = this.textBox.Text;

            if (inputAnimal == "cat")
            {
                Say -= new AnimalSaying(d.saying);
                Say -= new AnimalSaying(p.saying);
                Say += new AnimalSaying(c.saying);
            }
            else if (inputAnimal == "dog")
            {
                Say -= new AnimalSaying(c.saying);
                Say -= new AnimalSaying(p.saying);
                Say += new AnimalSaying(d.saying);
            }
            else if (inputAnimal == "pig")
            {
                Say -= new AnimalSaying(c.saying);
                Say -= new AnimalSaying(d.saying);
                Say += new AnimalSaying(p.saying);
            }
            this.textBox.Text = "";
            //执行事件
            Say(this, new myEventArgs());
        }
Beispiel #26
0
        private void sure_btn_Click(object sender, RoutedEventArgs e)
        {
            this.textBlock.Text = "";
            string name = this.textBox.Text;

            switch (name)
            {
            case "pig": p = new pig(textBlock); Speak += new animal_speak(p.saying); break;

            case "dog": d = new dog(textBlock); Speak += new animal_speak(d.saying); break;

            case "cat": c = new cat(textBlock); Speak += new animal_speak(c.saying); break;

            default: this.textBox.Text = ""; return;
            }
            Speak(this, new EventArgs());
            switch (name)
            {
            case "pig": Speak -= new animal_speak(p.saying); break;

            case "dog": Speak -= new animal_speak(d.saying); break;

            case "cat": Speak -= new animal_speak(c.saying); break;

            default: return;
            }
            this.textBox.Text = "";
        }
Beispiel #27
0
        public IHttpActionResult Putdog(int id, dog dog)
        {
            if (!ModelState.IsValid)
            {
                return(BadRequest(ModelState));
            }

            if (id != dog.id)
            {
                return(BadRequest());
            }

            db.Entry(dog).State = EntityState.Modified;

            try
            {
                db.SaveChanges();
            }
            catch (DbUpdateConcurrencyException)
            {
                if (!dogExists(id))
                {
                    return(NotFound());
                }
                else
                {
                    throw;
                }
            }

            return(StatusCode(HttpStatusCode.NoContent));
        }
Beispiel #28
0
    public static void Main()
    {
        dog dog = new dog();
        cat cat = new cat();

        process.Call(dog);     //1
    }
Beispiel #29
0
 private void button1_Click(object sender, RoutedEventArgs e)
 {
     if (c == null)
     {
         c = new cat(words);
         d = new dog(words);
         p = new pig(words);
     }
     if (textBox.Text == "cat")
     {
         words.Text = "";
         Say       += new AnimalSaying(c.saying);
         Say(this, EventArgs.Empty);
         textBox.Text = "";
     }
     else if (textBox.Text == "dog")
     {
         words.Text = "";
         Say       += new AnimalSaying(d.saying);
         Say(this, EventArgs.Empty);
         textBox.Text = "";
     }
     else if (textBox.Text == "pig")
     {
         words.Text = "";
         Say       += new AnimalSaying(p.saying);
         Say(this, EventArgs.Empty);
         textBox.Text = "";
     }
 }
Beispiel #30
0
        private void button_sure_Click(object sender, RoutedEventArgs e)
        {
            string s = who.Text;

            if (s == "cat")
            {
                c   = new cat(words);
                Say = new AnimalSaying(c.saying);
            }
            else if (s == "dog")
            {
                d   = new dog(words);
                Say = new AnimalSaying(d.saying);
            }
            else if (s == "pig")
            {
                p   = new pig(words);
                Say = new AnimalSaying(p.saying);
            }
            else
            {
                who.Text = "";
                return;
            }
            Say(this);
            scroll.ChangeView(null, scroll.ScrollableHeight, null);
            who.Text = "";
        }
Beispiel #31
0
        private void button1_Click(object sender, RoutedEventArgs e)
        {
            int flag = 0;

            if (times % 18 == 0)
            {
                textBlock.Text = "";
            }
            if (textBox.Text == "cat")
            {
                c    = new cat(textBlock);
                Say += new AnimalSaying(c.saying);
            }
            else if (textBox.Text == "dog")
            {
                d    = new dog(textBlock);
                Say += new AnimalSaying(d.saying);
            }
            else if (textBox.Text == "pig")
            {
                p    = new pig(textBlock);
                Say += new AnimalSaying(p.saying);
            }
            else
            {
                flag = 1;
            }
            if (flag != 1)
            {
                Say(this, new myEventArgs(times++));
                Say = null;
            }
            textBox.Text = "";
        }
Beispiel #32
0
        private void button_Click(object sender, RoutedEventArgs e)
        {
            c = new cat(textBlock);
            d = new dog(textBlock);
            p = new pig(textBlock);
            Random ran     = new Random();
            int    RandKey = ran.Next(1, 4);

            switch (RandKey)
            {
            case 1:
                Say += new AnimalSay(c.say);
                break;

            case 2:
                Say += new AnimalSay(d.say);
                break;

            case 3:
                Say += new AnimalSay(p.say);
                break;
            }
            Say(this);
            Say = null;
        }
Beispiel #33
0
        public void BeinggroomTest19001()
        {
            dog dog;

            dog = new dog("");
            this.BeinggroomTest(dog);
            Assert.IsNotNull((object)dog);
        }
        public void provideservTest886()
        {
            dog dog;

            dog = new dog((string)null);
            this.provideservTest(dog, Dogservices.fullgroom);
            Assert.IsNotNull((object)dog);
        }
    public static void Main()
    {
        dog dog = new dog();
        cat cat = new cat();

        Call(dog);
        Console.ReadLine();
    }
Beispiel #36
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        static void Main1(string[] args)
        {
            dog    mydog  = new dog();
            animal thePet = mydog;

            thePet.sound();//.eat();
            mydog.sound();
        }