Beispiel #1
0
        /// <summary>
        /// Save the seetings record.
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void btnSave_Click(object sender, EventArgs e)
        {
            settings.noOfDenominations = lbDenominations.Items.Count;
            settings.gameDenominations = new decimal[settings.noOfDenominations];
            for (int i = 0; i < lbDenominations.Items.Count; i++)
            {
                denominationItem denItm = (denominationItem)lbDenominations.Items[i];
                settings.gameDenominations[i] = denItm.denomination;
            }
            settings.IsSpin = chkSpin.Checked;

            gameSettings.data = settings.ToDataString();

            gameSettings.gameSysID = GameMenuButtonData.gameSystemID;
            gameSettings.whenSaved = DateTime.Now;

            if (!GameMenuButtonData.service.saveGameSettings(gameSettings))
            {
                // error saving gameSettings
                string tmpErr = GameMenuButtonData.service.lastError();
                if (tmpErr == "")
                {
                    tmpErr = "DID NOT SAVE CHANGES, UNKNOWN ERROR!";
                }

                MessageBox.Show(tmpErr);
                return;
            }
            modified     = false;
            DialogResult = DialogResult.OK;
        }
Beispiel #2
0
        private void btnAddDenomination_Click(object sender, EventArgs e)
        {
            denomination denom = new denomination();

            if (denom.ShowDialog() == DialogResult.OK)
            {
                decimal          val = denom.nudDenomination.Value;
                denominationItem d   = new denominationItem();
                d.denomination = val;

                lbDenominations.Items.Add(d);
                modified_Changed(sender, e);
            }
        }
Beispiel #3
0
        /// <summary>
        /// Upon entering this form retrieve the current game settings record
        /// and set the correspong form variables.
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void GameSetup_VisibleChanged(object sender, EventArgs e)
        {
            // When the form shows
            if (Visible)
            {
                gameSettings = GameMenuButtonData.service.getGameSettings(GameMenuButtonData.gameSystemID);

                if (gameSettings.data == "")
                {
                    settings = new Settings1063("4,0.25,0.50,0.75,1,999999");
                    MessageBox.Show("Game settings initialized for the first time, Please Modify and Save the settings!");
                }
                else
                {
                    //try to parse existing data...

                    try
                    {
                        settings = new Settings1063(gameSettings.data);
                    }
                    catch (Exception ex)
                    {
                        Logger.Log(ex.Message);
                        MessageBox.Show(ex.Message);
                        settings = new Settings1063();
                    }
                }

                lbDenominations.Items.Clear();

                //populate the listbox...
                for (int i = 0; i < settings.noOfDenominations; i++)
                {
                    denominationItem item = new denominationItem();
                    item.denomination = settings.gameDenominations[i];
                    lbDenominations.Items.Add(item);
                }
                chkSpin.Checked = settings.IsSpin;
            }
        }