Beispiel #1
0
 public sigcontext(int sc_onstack = default, array <byte> pad_cgo_0 = default, sigset sc_mask = default, int sc_uerror = default, context64 sc_jmpbuf = default)
 {
     this.sc_onstack = sc_onstack;
     this.pad_cgo_0  = pad_cgo_0;
     this.sc_mask    = sc_mask;
     this.sc_uerror  = sc_uerror;
     this.sc_jmpbuf  = sc_jmpbuf;
 }
 public ucontext(int __sc_onstack = default, array <byte> pad_cgo_0 = default, sigset uc_sigmask = default, int __sc_error = default, array <byte> pad_cgo_1 = default, context64 uc_mcontext = default, ref ptr <ucontext> uc_link = default, stackt uc_stack = default, System.UIntPtr __extctx = default, int __extctx_magic = default, int __pad = default)
 {
     this.__sc_onstack   = __sc_onstack;
     this.pad_cgo_0      = pad_cgo_0;
     this.uc_sigmask     = uc_sigmask;
     this.__sc_error     = __sc_error;
     this.pad_cgo_1      = pad_cgo_1;
     this.uc_mcontext    = uc_mcontext;
     this.uc_link        = uc_link;
     this.uc_stack       = uc_stack;
     this.__extctx       = __extctx;
     this.__extctx_magic = __extctx_magic;
     this.__pad          = __pad;
 }