// Use this for initialization
 void Start()
 {
     playerRefer = GameObject.Find("Mario").GetComponent <Player_controller> ();
     testItem    = GameObject.FindGameObjectWithTag("block").GetComponentInChildren <ChildScript>();
     stop        = GameObject.FindGameObjectWithTag("block").GetComponentInChildren <contactCheck> ();
 }
	// Use this for initialization
	void Start () {
		playerRefer = GameObject.Find ("Mario").GetComponent<Player_controller> ();
		testItem = GameObject.FindGameObjectWithTag("block").GetComponentInChildren<ChildScript>();
		stop = GameObject.FindGameObjectWithTag ("block").GetComponentInChildren<contactCheck> ();

	}