Beispiel #1
0
 public virtual void tweenBones(com.brashmonkey.spriter.animation.SpriterAnimation
                                animation)
 {
     foreach (System.Collections.Generic.KeyValuePair <com.brashmonkey.spriter.objects.SpriterBone
                                                       , int> entry in bonesToTween.EntrySet())
     {
         com.brashmonkey.spriter.objects.SpriterBone       toTween = entry.Key;
         com.brashmonkey.spriter.animation.SpriterKeyFrame frame   = animation.frames[entry.
                                                                                      Value];
         long time = frame.getTime();
         com.brashmonkey.spriter.animation.SpriterKeyFrame currentFrame = animation.getPreviousFrameForBone
                                                                              (toTween, time);
         com.brashmonkey.spriter.animation.SpriterKeyFrame nextFrame = animation.getNextFrameFor
                                                                           (toTween, currentFrame, 1);
         if (nextFrame != currentFrame)
         {
             com.brashmonkey.spriter.objects.SpriterBone bone1 = currentFrame.getBoneFor(toTween
                                                                                         );
             com.brashmonkey.spriter.objects.SpriterBone bone2 = nextFrame.getBoneFor(toTween);
             this.interpolateAbstractObject(toTween, bone1, bone2, currentFrame.getTime(), nextFrame
                                            .getTime(), time);
         }
         com.brashmonkey.spriter.objects.SpriterBone[] bones = new com.brashmonkey.spriter.objects.SpriterBone
                                                               [frame.getBones().Length + 1];
         for (int i = 0; i < bones.Length - 1; i++)
         {
             bones[i] = frame.getBones()[i];
         }
         bones[bones.Length - 1] = toTween;
         frame.setBones(bones);
     }
 }
        //import com.brashmonkey.spriter.converters.SpriterObjectConverter;
        //import com.discobeard.spriter.dom.AnimationObject;
        //final private SpriterObjectConverter objectConverter = new SpriterObjectConverter();
        public virtual com.brashmonkey.spriter.animation.SpriterAnimation buildAnimation(
			com.discobeard.spriter.dom.Animation animation)
        {
            com.discobeard.spriter.dom.MainLine mainline = animation.getMainline();
            System.Collections.Generic.IList<com.discobeard.spriter.dom.TimeLine> timeLines =
                animation.getTimeline();
            System.Collections.Generic.IList<com.discobeard.spriter.dom.Key> keyFrames = mainline
                .getKey();
            bonesToTween = new System.Collections.Generic.Dictionary<com.brashmonkey.spriter.objects.SpriterBone
                , int>();
            objectsToTween = new System.Collections.Generic.Dictionary<com.brashmonkey.spriter.objects.SpriterObject
                , int>();
            com.brashmonkey.spriter.animation.SpriterAnimation spriterAnimation = new com.brashmonkey.spriter.animation.SpriterAnimation
                (animation.getId(), animation.getName(), animation.getLength());
            for (int k = 0; k < keyFrames.Count; k++)
            {
                com.discobeard.spriter.dom.Key mainlineKey = keyFrames[k];
                System.Collections.Generic.IList<com.brashmonkey.spriter.objects.SpriterObject> tempObjects
                     = new System.Collections.Generic.List<com.brashmonkey.spriter.objects.SpriterObject
                    >();
                System.Collections.Generic.IList<com.brashmonkey.spriter.objects.SpriterBone> tempBones
                     = new System.Collections.Generic.List<com.brashmonkey.spriter.objects.SpriterBone
                    >();
                com.brashmonkey.spriter.animation.SpriterKeyFrame frame = new com.brashmonkey.spriter.animation.SpriterKeyFrame
                    ();
                frame.setTime(mainlineKey.getTime());
                frame.setId(mainlineKey.getId());
                foreach (com.discobeard.spriter.dom.BoneRef boneRef in mainlineKey.getBoneRef())
                {
                    com.discobeard.spriter.dom.TimeLine timeline = timeLines[boneRef.getTimeline()];
                    com.discobeard.spriter.dom.Key timelineKey = timeline.getKey()[boneRef.getKey()];
                    com.brashmonkey.spriter.objects.SpriterBone bone = boneMerger.merge(boneRef, timelineKey
                        );
                    bone.setName(timeline.getName());
                    if (mainlineKey.getTime() != timelineKey.getTime())
                    {
                        bonesToTween.Add(bone, k);
                    }
                    else
                    {
                        tempBones.Add(bone);
                    }
                }
                //}
                foreach (com.discobeard.spriter.dom.AnimationObjectRef objectRef in mainlineKey.getObjectRef
                    ())
                {
                    com.discobeard.spriter.dom.TimeLine timeline = timeLines[objectRef.getTimeline()];
                    com.discobeard.spriter.dom.Key timelineKey = timeline.getKey()[objectRef.getKey()
                        ];
                    com.brashmonkey.spriter.objects.SpriterObject @object = objectMerger.merge(objectRef
                        , timelineKey);
                    @object.setName(timeline.getName());
                    if (mainlineKey.getTime() != timelineKey.getTime())
                    {
                        objectsToTween.Add(@object, k);
                    }
                    else
                    {
                        tempObjects.Add(@object);
                    }
                }
                //}
                frame.setObjects(Sharpen.Collections.ToArray(tempObjects, new com.brashmonkey.spriter.objects.SpriterObject
                    [tempObjects.Count]));
                frame.setBones(Sharpen.Collections.ToArray(tempBones, new com.brashmonkey.spriter.objects.SpriterBone
                    [tempBones.Count]));
                spriterAnimation.frames.Add(frame);
            }
            this.tweenBones(spriterAnimation);
            this.tweenObjects(spriterAnimation);
            return spriterAnimation;
        }
Beispiel #3
0
 //import com.brashmonkey.spriter.converters.SpriterObjectConverter;
 //import com.discobeard.spriter.dom.AnimationObject;
 //final private SpriterObjectConverter objectConverter = new SpriterObjectConverter();
 public virtual com.brashmonkey.spriter.animation.SpriterAnimation buildAnimation(
     com.discobeard.spriter.dom.Animation animation)
 {
     com.discobeard.spriter.dom.MainLine mainline = animation.getMainline();
     System.Collections.Generic.IList <com.discobeard.spriter.dom.TimeLine> timeLines =
         animation.getTimeline();
     System.Collections.Generic.IList <com.discobeard.spriter.dom.Key> keyFrames = mainline
                                                                                   .getKey();
     bonesToTween = new System.Collections.Generic.Dictionary <com.brashmonkey.spriter.objects.SpriterBone
                                                               , int>();
     objectsToTween = new System.Collections.Generic.Dictionary <com.brashmonkey.spriter.objects.SpriterObject
                                                                 , int>();
     com.brashmonkey.spriter.animation.SpriterAnimation spriterAnimation = new com.brashmonkey.spriter.animation.SpriterAnimation
                                                                               (animation.getId(), animation.getName(), animation.getLength());
     for (int k = 0; k < keyFrames.Count; k++)
     {
         com.discobeard.spriter.dom.Key mainlineKey = keyFrames[k];
         System.Collections.Generic.IList <com.brashmonkey.spriter.objects.SpriterObject> tempObjects
             = new System.Collections.Generic.List <com.brashmonkey.spriter.objects.SpriterObject
                                                    >();
         System.Collections.Generic.IList <com.brashmonkey.spriter.objects.SpriterBone> tempBones
             = new System.Collections.Generic.List <com.brashmonkey.spriter.objects.SpriterBone
                                                    >();
         com.brashmonkey.spriter.animation.SpriterKeyFrame frame = new com.brashmonkey.spriter.animation.SpriterKeyFrame
                                                                       ();
         frame.setTime(mainlineKey.getTime());
         frame.setId(mainlineKey.getId());
         foreach (com.discobeard.spriter.dom.BoneRef boneRef in mainlineKey.getBoneRef())
         {
             com.discobeard.spriter.dom.TimeLine         timeline    = timeLines[boneRef.getTimeline()];
             com.discobeard.spriter.dom.Key              timelineKey = timeline.getKey()[boneRef.getKey()];
             com.brashmonkey.spriter.objects.SpriterBone bone        = boneMerger.merge(boneRef, timelineKey
                                                                                        );
             bone.setName(timeline.getName());
             if (mainlineKey.getTime() != timelineKey.getTime())
             {
                 bonesToTween.Add(bone, k);
             }
             else
             {
                 tempBones.Add(bone);
             }
         }
         //}
         foreach (com.discobeard.spriter.dom.AnimationObjectRef objectRef in mainlineKey.getObjectRef
                      ())
         {
             com.discobeard.spriter.dom.TimeLine timeline    = timeLines[objectRef.getTimeline()];
             com.discobeard.spriter.dom.Key      timelineKey = timeline.getKey()[objectRef.getKey()
                                                               ];
             com.brashmonkey.spriter.objects.SpriterObject @object = objectMerger.merge(objectRef
                                                                                        , timelineKey);
             @object.setName(timeline.getName());
             if (mainlineKey.getTime() != timelineKey.getTime())
             {
                 objectsToTween.Add(@object, k);
             }
             else
             {
                 tempObjects.Add(@object);
             }
         }
         //}
         frame.setObjects(Sharpen.Collections.ToArray(tempObjects, new com.brashmonkey.spriter.objects.SpriterObject
                                                      [tempObjects.Count]));
         frame.setBones(Sharpen.Collections.ToArray(tempBones, new com.brashmonkey.spriter.objects.SpriterBone
                                                    [tempBones.Count]));
         spriterAnimation.frames.Add(frame);
     }
     this.tweenBones(spriterAnimation);
     this.tweenObjects(spriterAnimation);
     return(spriterAnimation);
 }