Beispiel #1
0
    // Use this for initialization
    void Awake()
    {
        Trans = gameObject.GetComponent <Transform>();
        setPlayerRender();
        Animater     = gameObject.GetComponentInChildren <Animator>();
        speechBubble = transform.Find("SpeechBubble").gameObject;
        speechText   = speechBubble.GetComponentInChildren <TextMeshProUGUI>();
        speechBubble.SetActive(false);
        setPlayerImage();

        destPosition           = Trans.position;
        authorizedDestPosition = Trans.position;

        mainCamera = Camera.main;

        transform.SetAsLastSibling();

        nameOffset         = new Vector3(1.0f, -60.0f, 0.0f);
        speechBubbleOffset = new Vector3(-53.0f, 15.0f, 0.0f);

        moveSpeed = 300.0f;
        xSpeed    = 60.0f;
        ySpeed    = 60.0f;

        Chat = GameObject.Find("ClientManager").GetComponent <chatManager>();
    }
Beispiel #2
0
 public void setChatMng(chatManager _Chat)
 {
     Chat = _Chat;
 }