/// <summary> /// Paste the game notation from clipboard onto the board. /// </summary> private void _pasteGameFromClipboard() { string curgame = GUIUtility.systemCopyBuffer; _abstractBoard = new cgBoard(); Debug.Log("Pasted game from clipboard: " + curgame); cgNotation notation = new cgNotation(_abstractBoard); notation.Read(curgame); _abstractBoard.LoadGame(notation); _setBoardTo(_abstractBoard); }