Beispiel #1
0
 public c00018a(string p0, GraphicsDevice p1, c00014f p2)
 {
     this.f000006 = p0;
     this.m000140(new c00019c());
     this.m000252().m000080("");
     this.m000069(new c000193());
     this.m000030(new c000186());
     this.m000177(new List<c000195>());
     this.m000287(new Dictionary<int, c0000d9>());
     this.m000104(new c000199());
     this.m0000c3(p1);
     this.m000104(p2);
 }
Beispiel #2
0
 public static Model m00027d(string p0, GraphicsDevice p1, c00014f p2)
 {
     f000001.f0000e1.M33 *= -1f;
     m0000c3(p1);
     m000104(p2);
     f000006 = p0;
     m00006e(new c00018e());
     m00004f().m000051(f000001);
     m00004f().m00020c(null);
     m000144(new c00018a(f000006, m0000d4(), m0000a3()));
     m00027a(new FileStream(p0, FileMode.Open, FileAccess.Read, FileShare.Read));
     m00027c(new StreamReader(m000279()));
     m000001();
     string str = "";
     do
     {
         str = m00027b().ReadLine();
         if ((str != "") && !str.ToLower().Contains("//"))
         {
             if (str.ToLower().Contains("template"))
             {
                 m000003();
             }
             else if (str.ToLower().Contains("frame"))
             {
                 m000144(new c00018a(f000006, m0000d4(), m0000a3()));
                 m000073(str);
             }
             else if (str.ToLower().Contains("mesh"))
             {
                 f00005b.Add(m00027f(str, f000001));
             }
         }
     }
     while (!m00027b().EndOfStream);
     m000279().Close();
     m00004f().m000297(new c00018f(f00005b.ToArray()));
     m00004f().m00021d(new c000191(f0001bc.ToArray()));
     Model model = new Model();
     return m00004f().m000298();
 }
Beispiel #3
0
 public static void m000104(c00014f p0)
 {
     f00002c = p0;
 }
Beispiel #4
0
 public void m000104(c00014f p0)
 {
     this.f0001c4 = p0;
 }
Beispiel #5
0
 internal static void m000104(c00014f p0)
 {
     f00002c = p0;
 }