Beispiel #1
0
    public void previous(body_parts part)
    {
        switch (part)
        {
        case body_parts.hair:
            if (hair_id > 0)
            {
                hair_id--;
            }
            else
            {
                hair_id = hair_length;
            }
            break;

        case body_parts.eyes:
            if (eyes_id > 0)
            {
                eyes_id--;
            }
            else
            {
                eyes_id = eyes_length;
            }
            break;

        case body_parts.nose:
            if (nose_id > 0)
            {
                nose_id--;
            }
            else
            {
                nose_id = nose_length;
            }
            break;

        case body_parts.mouth:
            if (mouth_id > 0)
            {
                mouth_id--;
            }
            else
            {
                mouth_id = mouth_length;
            }
            break;

        case body_parts.body:
            if (body_id > 0)
            {
                body_id--;
            }
            else
            {
                body_id = body_length;
            }
            break;
        }
        updateLook();
    }
Beispiel #2
0
    public void next(body_parts part)
    {
        switch (part)
        {
        case body_parts.hair:
            if (hair_id < hair_length)
            {
                hair_id++;
            }
            else
            {
                hair_id = 0;
            }
            break;

        case body_parts.eyes:
            if (eyes_id < eyes_length)
            {
                eyes_id++;
            }
            else
            {
                eyes_id = 0;
            }
            break;

        case body_parts.nose:
            if (nose_id < nose_length)
            {
                nose_id++;
            }
            else
            {
                nose_id = 0;
            }
            break;

        case body_parts.mouth:
            if (mouth_id < mouth_length)
            {
                mouth_id++;
            }
            else
            {
                mouth_id = 0;
            }
            break;

        case body_parts.body:
            if (body_id < body_length)
            {
                body_id++;
            }
            else
            {
                body_id = 0;
            }
            break;
        }

        updateLook();
    }