void SendPurchaseInfo() { body_CS_PRIVATESHOP_ITEMBUY buy = new body_CS_PRIVATESHOP_ITEMBUY(AsPStoreManager.Instance.curShopUId, (byte)m_SavedSlotIdx, (byte)m_SavedCount); AsPStoreManager.Instance.Request_ItemBuy(buy); }
// public void Request_ItemList(body1_CS_PRIVATESHOP_ITEMLIST _list) // { // } public void Request_ItemBuy(body_CS_PRIVATESHOP_ITEMBUY _buy) { AsCommonSender.Send(_buy.ClassToPacketBytes()); Debug.Log("Request_ItemBuy: packet send. shop uid = " + _buy.nPrivateShopUID + ", dest slot index = " + _buy.nPrivateShopSlot + ", count = " + _buy.nItemCount); }
void SendPurchaseInfo() { body_CS_PRIVATESHOP_ENTER enter = new body_CS_PRIVATESHOP_ENTER( m_SavedSlot.SearchInfo.nPrivateShopUID); AsCommonSender.Send(enter.ClassToPacketBytes()); body_CS_PRIVATESHOP_ITEMBUY buy = new body_CS_PRIVATESHOP_ITEMBUY( m_SavedSlot.SearchInfo.nPrivateShopUID, m_SavedSlot.SearchInfo.nPrivateShopSlot, (byte)m_SavedCount); AsPStoreManager.Instance.Request_ItemBuy(buy); body_CS_PRIVATESHOP_LEAVE leave = new body_CS_PRIVATESHOP_LEAVE( m_SavedSlot.SearchInfo.nPrivateShopUID); AsCommonSender.Send(leave.ClassToPacketBytes()); }